Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 25% · #931 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 600
- 2 4/ 200
- 3 5/ 50
- 4 2/ 100
- 5 1/ 200
- 6 112/ 999
Quick answers
from the figures on this pageServer details
Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?
[US] Skippy's Test Lab | 5x | PVE | is up and taking players now. About 2 hours ago it restarted, judging by the uptime figure it gives. It was online 57% of the last 7 full days, which is 96 of 168 hours. The first time Rust Dashboard recorded it was 19 October 2026.
Which version of Rust does [US] Skippy's Test Lab | 5x | PVE | run?
[US] Skippy's Test Lab | 5x | PVE | runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] Skippy's Test Lab | 5x | PVE | located?
The NA tag is how [US] Skippy's Test Lab | 5x | PVE | places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 98.2.204.240:28015.
Does [US] Skippy's Test Lab | 5x | PVE | run smoothly?
The last 48 hours gave an average of 155 server fps, and it never went under 56. Buildings, deployables and everything else added up to a peak of 90,246 entities. Memory use peaked at 3,524 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [US] Skippy's Test Lab | 5x | PVE |?
The Rust Dashboard lists that carry [US] Skippy's Test Lab | 5x | PVE | are: 5x Rust servers, Rust build and creative servers, Creative Rust servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?
The game's server browser reads these tags from [US] Skippy's Test Lab | 5x | PVE |: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^c (Creative): Creative sandbox building: gather nothing, build anything; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [US] Skippy's Test Lab | 5x | PVE |?
[US] Skippy's Test Lab | 5x | PVE | has 0 of its 20 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?
Player hours over seven days put [US] Skippy's Test Lab | 5x | PVE | at #5,552 overall and #931 in North America, in the top 25% of all ranked servers.
Reset times
What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?
Estimating from the force wipe gives the next wipe for [US] Skippy's Test Lab | 5x | PVE |. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days 21 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?
The name says [US] Skippy's Test Lab | 5x | PVE | runs 5x gather. Groups hold up to 8 players, the default for the game. build & creative is what it plays, building in a sandbox, and no gathering. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does [US] Skippy's Test Lab | 5x | PVE | run?
A procedural map of size 4,500 with seed 1337 is what [US] Skippy's Test Lab | 5x | PVE | runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
How to join
How do I join [US] Skippy's Test Lab | 5x | PVE |?
The console in Rust opens with F1, and client.connect 98.2.204.240:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
