Rust Dashboard53,199 playing

Local Build

Offline 94.41.166.47:28015 checked 22d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,777

top 61%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    1/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
    5/ 25
  3. 3 156/ 999
  4. 4 196/ 999
  5. 5 41/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    22/ 100

Quick answers

from the figures on this page

Server

Is Local Build online, and how reliable is it?

The server is down at the moment. Its last sighting was 22 days 12 hours ago: Local Build. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Local Build run?

On Linux, Local Build runs Rust network protocol 2634 and build 166652. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Build located?

No region is published by Local Build. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 94.41.166.47:28015.

Lists

Which Rust Dashboard lists and filters include Local Build?

You'll find Local Build on these themed lists at Rust Dashboard: Rust build and creative servers and Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Build mean?

These are the tags Local Build publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Local Build?

The last sighting of Local Build was 22 days 12 hours ago; it is offline right now.

How does Local Build rank against other Rust servers?

Ranked #13,777 on the last seven days of player hours, Local Build is in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Build?

The record holds too few of Local Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 2 hours ago.

Settings

What are the rules and settings on Local Build?

You will not find a gather rate in the name of Local Build. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Build run?

The game generates the map on Local Build, which is procedural.

Connect

How do I join Local Build?

The console in Rust opens with F1, and client.connect 94.41.166.47:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.