Local Build
Offline 94.41.166.47:28015 checked 22d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 101
- 2 5/ 25
- 3 156/ 999
- 4 196/ 999
- 5 41/ 150
- 6 22/ 100
Quick answers
from the figures on this pageServer
Is Local Build online, and how reliable is it?
The server is down at the moment. Its last sighting was 22 days 12 hours ago: Local Build. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Local Build run?
On Linux, Local Build runs Rust network protocol 2634 and build 166652. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local Build located?
No region is published by Local Build. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 94.41.166.47:28015.
Lists
Which Rust Dashboard lists and filters include Local Build?
You'll find Local Build on these themed lists at Rust Dashboard: Rust build and creative servers and Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Build?
The last sighting of Local Build was 22 days 12 hours ago; it is offline right now.
How does Local Build rank against other Rust servers?
Ranked #13,777 on the last seven days of player hours, Local Build is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Build?
The record holds too few of Local Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 2 hours ago.
Settings
What are the rules and settings on Local Build?
You will not find a gather rate in the name of Local Build. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.
Which map does Local Build run?
The game generates the map on Local Build, which is procedural.
Connect
How do I join Local Build?
The console in Rust opens with F1, and client.connect 94.41.166.47:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.