Local Build
Offline 94.41.165.102:28015 checked 22d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 16/ 101
- 2 7/ 25
- 3 142/ 999
- 4 30/ 999
- 5 97/ 150
- 6 60/ 100
Quick answers
from the figures on this pageServer details
Is Local Build online, and how reliable is it?
Local Build is not online right now, and 22 days 5 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 6 October 2026.
Which version of Rust does Local Build run?
On Linux, Local Build runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.
Where is Local Build located?
No region is published by Local Build. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 94.41.165.102:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Local Build?
These Rust Dashboard lists include Local Build: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
The game's server browser reads these tags from Local Build: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Local Build?
The last sighting of Local Build was 22 days 5 hours ago; it is offline right now.
How does Local Build rank against other Rust servers?
Ranked #13,768 on the last seven days of player hours, Local Build is in the top 61% of all ranked servers.
Reset times
What is the wipe schedule on Local Build?
Too few wipes are on record for Local Build to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.
Rules
What are the rules and settings on Local Build?
No gather rate appears in the name of Local Build. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map does Local Build run?
The map is procedural and the game generates it on Local Build.
How to join
How do I join Local Build?
The console in Rust opens with F1, and client.connect 94.41.165.102:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.