Local Build
Offline 94.41.162.22:28015 checked 28d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 101
- 2 4/ 25
- 3 84/ 999
- 4 158/ 999
- 5 35/ 150
- 6 1/ 100
Quick answers
from the figures on this pageAbout
Is Local Build online, and how reliable is it?
We last saw Local Build 28 days 3 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 is running on Local Build, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Local Build located?
No region tag comes from Local Build. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.41.162.22:28015.
Tags, lists
Which Rust Dashboard lists and filters include Local Build?
The Rust Dashboard lists that carry Local Build are: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Local Build?
At the moment Local Build is offline; it last showed 28 days 3 hours ago.
How does Local Build rank against other Rust servers?
Ranked #16,036 on the last seven days of player hours, Local Build is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Local Build?
Too few wipes are on record for Local Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 29 days 22 hours ago.
Rules
What are the rules and settings on Local Build?
You will not find a gather rate in the name of Local Build. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.
Which map does Local Build run?
The game generates the map on Local Build, which is procedural.
Join
How do I join Local Build?
Type client.connect 94.41.162.22:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.