Local Build
Offline 94.41.131.16:28015 checked 27d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 101
- 2 5/ 25
- 3 156/ 999
- 4 196/ 999
- 5 41/ 150
- 6 22/ 100
Quick answers
from the figures on this pageAbout
Is Local Build online, and how reliable is it?
Local Build is not online right now, and 27 days 7 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 is running on Local Build, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Build located?
No region tag comes from Local Build. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 94.41.131.16:28015.
Tags, lists
Which Rust Dashboard lists and filters include Local Build?
You'll find Local Build on these themed lists at Rust Dashboard: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
The game's server browser reads these tags from Local Build: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Local Build?
The last sighting of Local Build was 27 days 7 hours ago; it is offline right now.
How does Local Build rank against other Rust servers?
Player hours over seven days put Local Build at #14,109, in the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on Local Build?
Too few wipes are on record for Local Build to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 22 hours ago the current world was made.
Rules
What are the rules and settings on Local Build?
The name of Local Build gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.
Which map does Local Build run?
The game generates the map on Local Build, which is procedural.
Join
How do I join Local Build?
The console in Rust opens with F1, and client.connect 94.41.131.16:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.