Rust Dashboard65,727 playing

LOCAL - Staging Livestock Test

Offline 92.209.144.131:28015 checked 22d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#13,792

top 62%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC28d ago 1 – running 1
Wed 30 Sep, 18:26 UTC28d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    19/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
    0/ 25
  3. 3 170/ 999
  4. 4 31/ 999
  5. 5 87/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    20/ 100

Quick answers

from the figures on this page

Server

Is LOCAL - Staging Livestock Test online, and how reliable is it?

We last saw LOCAL - Staging Livestock Test 22 days 18 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does LOCAL - Staging Livestock Test run?

On Windows, LOCAL - Staging Livestock Test runs Rust network protocol 2634 and build 166925. Joining needs the same protocol on your side, and Steam handles that update.

Where is LOCAL - Staging Livestock Test located?

No region tag comes from LOCAL - Staging Livestock Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 92.209.144.131:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include LOCAL - Staging Livestock Test?

The Rust Dashboard lists that carry LOCAL - Staging Livestock Test are: Rust build and creative servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

What do the server tags on LOCAL - Staging Livestock Test mean?

These are the tags LOCAL - Staging Livestock Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166925 (Build): This one runs game build 166925; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^k (Build server): This server is for designing and practising bases. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is LOCAL - Staging Livestock Test?

At the moment LOCAL - Staging Livestock Test is offline; it last showed 22 days 18 hours ago.

How does LOCAL - Staging Livestock Test rank against other Rust servers?

Ranked #13,792 on the last seven days of player hours, LOCAL - Staging Livestock Test is in the top 62% of all ranked servers.

Reset times

What does wipe day look like on LOCAL - Staging Livestock Test?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 28 days 1 hours ago.

Rules

What are the rules and settings on LOCAL - Staging Livestock Test?

You will not find a gather rate in the name of LOCAL - Staging Livestock Test. 8 players per group is the game's default, and that is the cap here. build & creative is the mode here, building in a sandbox, and no gathering. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does LOCAL - Staging Livestock Test run?

The map is procedural and the game generates it on LOCAL - Staging Livestock Test.

Join

How do I join LOCAL - Staging Livestock Test?

Type client.connect 92.209.144.131:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166925
Build This one runs game build 166925.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^k
Build server This server is for designing and practising bases.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.