Players now
- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
1% full
Rank
top 59% · #1439 in NA
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 21:16 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:16 UTC, in 3d 19h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 19hSun 1 Nov, 21:16 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 10d 19hSun 8 Nov, 21:16 UTC
- 17d 19hSun 15 Nov, 21:16 UTC
- 24d 19hSun 22 Nov, 21:16 UTC
- 31d 19hSun 29 Nov, 21:16 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 38d 19hSun 6 Dec, 21:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 132/ 200
- 2 7/ 150
- 3 11/ 200
- 4 426/ 450
- 5 48/ 150
- 6 3/ 100
Quick answers
from the figures on this pageAbout
Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?
We last saw OFFSHORE 2X | Weekly | Under Development 11 days 5 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 19 September 2026.
Which version of Rust does OFFSHORE 2X | Weekly | Under Development run?
OFFSHORE 2X | Weekly | Under Development runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is OFFSHORE 2X | Weekly | Under Development located?
The NA tag is how OFFSHORE 2X | Weekly | Under Development places itself in North America, and its region code is us5. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 91.229.114.210:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include OFFSHORE 2X | Weekly | Under Development?
You'll find OFFSHORE 2X | Weekly | Under Development on these themed lists at Rust Dashboard: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): us5 is the region code set here; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America from OFFSHORE 2X | Weekly | Under Development as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is OFFSHORE 2X | Weekly | Under Development?
At the moment OFFSHORE 2X | Weekly | Under Development is offline; it last showed 11 days 5 hours ago.
How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?
OFFSHORE 2X | Weekly | Under Development holds #13,011 for player hours across seven days, #1,439 in North America, in the top 59% of all ranked servers.
Reset times
What does wipe day look like on OFFSHORE 2X | Weekly | Under Development?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?
Its schedule cannot be confirmed from the record, which holds too few of OFFSHORE 2X | Weekly | Under Development's wipes, so the prediction follows the tag. On Sunday 1 November at 21:16 UTC the next wipe is due. 24 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?
The name says OFFSHORE 2X | Weekly | Under Development runs 2x gather. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does OFFSHORE 2X | Weekly | Under Development run?
OFFSHORE 2X | Weekly | Under Development runs a procedural map of size 3,000 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
How to join
How do I join OFFSHORE 2X | Weekly | Under Development?
Type client.connect 91.229.114.210:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/offshorenetwork is where its website lives.
