Rust Dashboard104,128 playing

[US] Stevious 2x Main | Vanilla | 10/22

Online NA · us1 168.100.163.72:28010 checked 10m ago

2x weekly wipes vanillamoddedcarbon

Players now

Live
20of 200
Full
10%
In queue
0
Peak, 48 hours
31
Peak, 7 days
592

10% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#245

top 1% · #50 in NA

7-day average

77

peak 592

Last wipe

6d ago

weekly schedule

Next wipe

1h

Thu 29 Oct, 19:57 UTC

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:57 UTC, in 1h. Every Thursday at 19:57 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
590wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 1hThu 29 Oct, 19:57 UTC
  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 14d 1hThu 12 Nov, 19:57 UTC
  • 21d 1hThu 19 Nov, 19:57 UTC
  • 28d 1hThu 26 Nov, 19:57 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 42d 1hThu 10 Dec, 19:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 592, 3 hours in, with 49 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:57 UTC6d ago 592+49 queue – running 73
Thu 15 Oct, 19:58 UTC13d ago 588+54 queue halved by day 1 7 days 47
Thu 8 Oct, 19:58 UTC20d ago 591+116 queue halved by day 1 7 days 90
Thu 1 Oct, 18:10 UTC FW28d ago 426 halved by day 1 7.1 days 5
Thu 24 Sep, 19:58 UTC34d ago 589+51 queue halved by day 1 6.9 days 56
Thu 17 Sep, 19:58 UTC41d ago 554+11 queue halved by day 1 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    1/ 150
  2. 2
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    62/ 150
  3. 3
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    14/ 150
  4. 4
    BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average
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  5. 5
    [NA] Winterust - 2x MondaysNA · groups of 8+ · 2x · weekly · 4 on average
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  6. 6
    Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26NA · groups of 12+ · 2x · weekly · 2 on average
    4/ 150

Quick answers

from the figures on this page

About

Is [US] Stevious 2x Main | Vanilla | 10/22 online, and how reliable is it?

Right now [US] Stevious 2x Main | Vanilla | 10/22 is running. Its reported uptime points to a restart roughly 6 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Stevious 2x Main | Vanilla | 10/22 run?

[US] Stevious 2x Main | Vanilla | 10/22 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] Stevious 2x Main | Vanilla | 10/22 located?

[US] Stevious 2x Main | Vanilla | 10/22 lists North America as its location, tagged NA, with region code us1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 168.100.163.72:28010.

Does [US] Stevious 2x Main | Vanilla | 10/22 run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 156,139 entities: buildings, deployables and the rest. Memory use peaked at 5,075 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [US] Stevious 2x Main | Vanilla | 10/22?

These Rust Dashboard lists include [US] Stevious 2x Main | Vanilla | 10/22: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who runs [US] Stevious 2x Main | Vanilla | 10/22?

[US] Stevious 2x Main | Vanilla | 10/22 and 5 other servers we track both publish a stevious.io hostname, which points to the same operator in all likelihood.

What do the server tags on [US] Stevious 2x Main | Vanilla | 10/22 mean?

The game's server browser reads these tags from [US] Stevious 2x Main | Vanilla | 10/22: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): It holds 200 slots; ts12 (Group limit): 12 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): us1 is the region code set here; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [US] Stevious 2x Main | Vanilla | 10/22?

As things stand, 20 players are on [US] Stevious 2x Main | Vanilla | 10/22, which holds 200 slots. Averaged across the last seven days: 77 players, peaking at 592. The busiest point in the last 48 hours was 00:00 UTC, averaging 29 players.

How does [US] Stevious 2x Main | Vanilla | 10/22 rank against other Rust servers?

[US] Stevious 2x Main | Vanilla | 10/22 holds #245 for player hours across seven days, #50 in North America, in the top 1% of all ranked servers.

Wipe days

What does wipe day look like on [US] Stevious 2x Main | Vanilla | 10/22?

The average busiest point of its recent wipes was 590 players. 3 hours after the latest wipe the crowd peaked, with 49 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on [US] Stevious 2x Main | Vanilla | 10/22?

every Thursday at 19:57 UTC, [US] Stevious 2x Main | Vanilla | 10/22 wipes. Thursday 29 October at 19:57 UTC is when its next wipe falls due. The world it runs now dates from 6 days 22 hours ago. A weekly wipe schedule is published in its tags.

Settings

What are the rules and settings on [US] Stevious 2x Main | Vanilla | 10/22?

A gather rate of 2x appears in the name of [US] Stevious 2x Main | Vanilla | 10/22. 12 players is the most a group can take. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does [US] Stevious 2x Main | Vanilla | 10/22 run?

The game generates the procedural map on [US] Stevious 2x Main | Vanilla | 10/22, size 3,950 with seed 329424333. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

Join

How do I join [US] Stevious 2x Main | Vanilla | 10/22?

The console in Rust opens with F1, and client.connect 168.100.163.72:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://stevious.io/.

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players It holds 200 slots.
ts12
Group limit 12 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code us1 is the region code set here.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.