Players now
Live- Full
- 22%
- In queue
- 0
- Peak, 48 hours
- 691
- Peak, 7 days
- 691
22% full
Rank
top 0.8% · #37 in NA
7-day average
peak 691
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 19:57 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 19:57 UTC, in 5d 6h. Every Monday at 19:57 UTC · high confidence
Coming wipes
- 5d 6hMon 2 Nov, 19:57 UTC
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 12d 6hMon 9 Nov, 19:57 UTC
- 19d 6hMon 16 Nov, 19:57 UTC
- 26d 6hMon 23 Nov, 19:57 UTC
- 33d 6hMon 30 Nov, 19:57 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 40d 6hMon 7 Dec, 19:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:57 UTC1d ago | – | – | running | 138 |
| Mon 19 Oct, 19:57 UTC8d ago | 690+176 queue | halved by day 2 | 7 days | 127 |
| Mon 12 Oct, 19:58 UTC15d ago | 689+280 queue | halved by day 2 | 7 days | 142 |
| Mon 5 Oct, 19:57 UTC22d ago | 684+128 queue | halved by day 2 | 7 days | 97 |
| Thu 1 Oct, 18:12 UTC FW26d ago | 20 | held half | 4.1 days | 10 |
| Mon 28 Sep, 19:58 UTC29d ago | 688+114 queue | held half | 2.9 days | 68 |
| Mon 21 Sep, 19:58 UTC36d ago | 692+211 queue | halved by day 2 | 7 days | 124 |
| Mon 14 Sep, 19:58 UTC43d ago | 684+14 queue | halved by day 2 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 150
- 2 4/ 150
- 3 16/ 150
- 4 2/ 100
- 5 1/ 75
- 6 3/ 150
Quick answers
from the figures on this pageServer
Is [US] Stevious 2x Mondays | Vanilla | 10/26 online, and how reliable is it?
Players can join [US] Stevious 2x Mondays | Vanilla | 10/26: it is online. The uptime it reports puts its last restart about 1 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
On Linux, [US] Stevious 2x Mondays | Vanilla | 10/26 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [US] Stevious 2x Mondays | Vanilla | 10/26 located?
The NA tag is how [US] Stevious 2x Mondays | Vanilla | 10/26 places itself in North America, and its region code is us1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.40.8.14:28010 is where it lives.
Does [US] Stevious 2x Mondays | Vanilla | 10/26 run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 30. The world held as many as 308,608 entities, counting buildings, deployables and all the rest. It drew as much as 10,621 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [US] Stevious 2x Mondays | Vanilla | 10/26?
These Rust Dashboard lists include [US] Stevious 2x Mondays | Vanilla | 10/26: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.
Who runs [US] Stevious 2x Mondays | Vanilla | 10/26?
A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/26, and by 5 other servers we track, so one operator most likely runs them all.
What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?
The game's server browser reads these tags from [US] Stevious 2x Mondays | Vanilla | 10/26: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts12 (Group limit): 12 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus1 (Region code): us1 is the region code set here; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [US] Stevious 2x Mondays | Vanilla | 10/26?
45 players are playing on [US] Stevious 2x Mondays | Vanilla | 10/26 right now, out of 200 slots. Averaged across the last seven days: 100 players, peaking at 691. Across the last 48 hours, the peak came at 22:00 UTC with an average of 684 players.
How does [US] Stevious 2x Mondays | Vanilla | 10/26 rank against other Rust servers?
[US] Stevious 2x Mondays | Vanilla | 10/26 holds #168 for player hours across seven days, #37 in North America, in the top 0.8% of all ranked servers.
Reset times
What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?
Its recent wipes averaged a peak of 688 players. 6 hours after the latest wipe the crowd peaked, with 176 waiting in the queue. The crowd held above half that peak until the next wipe in 40% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [US] Stevious 2x Mondays | Vanilla | 10/26?
every Monday at 19:57 UTC, [US] Stevious 2x Mondays | Vanilla | 10/26 wipes. On Monday 2 November at 19:57 UTC the next wipe is due. 41 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on [US] Stevious 2x Mondays | Vanilla | 10/26?
The name says [US] Stevious 2x Mondays | Vanilla | 10/26 runs 2x gather. Up to 12 players can share a group. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does [US] Stevious 2x Mondays | Vanilla | 10/26 run?
[US] Stevious 2x Mondays | Vanilla | 10/26 runs a procedural map of size 3,950 with seed 268830268, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.
Connect
How do I join [US] Stevious 2x Mondays | Vanilla | 10/26?
The console in Rust opens with F1, and client.connect 64.40.8.14:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://stevious.io/.
