Rust Dashboard74,551 playing

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 12m ago

2x weekly wipes vanillamoddedcarbon

Players now

Live
45of 200
Full
22%
In queue
0
Peak, 48 hours
691
Peak, 7 days
691

22% full

Mon 14:00Wed 12:00players each hour · 48 hours · UTC

Rank

#168

top 0.8% · #37 in NA

7-day average

100

peak 691

Last wipe

1d ago

weekly schedule

Next wipe

5d 6h

Mon 2 Nov, 19:57 UTC

Players

AveragePeakWipe
020040060080014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UTC, in 5d 6h. Every Monday at 19:57 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
688wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 2

Coming wipes

  • 5d 6hMon 2 Nov, 19:57 UTC
  • 8d 5hThu 5 Nov, 19:00 UTCFW
  • 12d 6hMon 9 Nov, 19:57 UTC
  • 19d 6hMon 16 Nov, 19:57 UTC
  • 26d 6hMon 23 Nov, 19:57 UTC
  • 33d 6hMon 30 Nov, 19:57 UTC
  • 36d 5hThu 3 Dec, 19:00 UTCFW
  • 40d 6hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC1d ago – – running 138
Mon 19 Oct, 19:57 UTC8d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC15d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC22d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW26d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC29d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC36d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC43d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  6. 6
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Quick answers

from the figures on this page

Server

Is [US] Stevious 2x Mondays | Vanilla | 10/26 online, and how reliable is it?

Players can join [US] Stevious 2x Mondays | Vanilla | 10/26: it is online. The uptime it reports puts its last restart about 1 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

On Linux, [US] Stevious 2x Mondays | Vanilla | 10/26 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] Stevious 2x Mondays | Vanilla | 10/26 located?

The NA tag is how [US] Stevious 2x Mondays | Vanilla | 10/26 places itself in North America, and its region code is us1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 64.40.8.14:28010 is where it lives.

Does [US] Stevious 2x Mondays | Vanilla | 10/26 run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 30. The world held as many as 308,608 entities, counting buildings, deployables and all the rest. It drew as much as 10,621 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [US] Stevious 2x Mondays | Vanilla | 10/26?

These Rust Dashboard lists include [US] Stevious 2x Mondays | Vanilla | 10/26: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.

Who runs [US] Stevious 2x Mondays | Vanilla | 10/26?

A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/26, and by 5 other servers we track, so one operator most likely runs them all.

What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?

The game's server browser reads these tags from [US] Stevious 2x Mondays | Vanilla | 10/26: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts12 (Group limit): 12 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus1 (Region code): us1 is the region code set here; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [US] Stevious 2x Mondays | Vanilla | 10/26?

45 players are playing on [US] Stevious 2x Mondays | Vanilla | 10/26 right now, out of 200 slots. Averaged across the last seven days: 100 players, peaking at 691. Across the last 48 hours, the peak came at 22:00 UTC with an average of 684 players.

How does [US] Stevious 2x Mondays | Vanilla | 10/26 rank against other Rust servers?

[US] Stevious 2x Mondays | Vanilla | 10/26 holds #168 for player hours across seven days, #37 in North America, in the top 0.8% of all ranked servers.

Reset times

What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?

Its recent wipes averaged a peak of 688 players. 6 hours after the latest wipe the crowd peaked, with 176 waiting in the queue. The crowd held above half that peak until the next wipe in 40% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [US] Stevious 2x Mondays | Vanilla | 10/26?

every Monday at 19:57 UTC, [US] Stevious 2x Mondays | Vanilla | 10/26 wipes. On Monday 2 November at 19:57 UTC the next wipe is due. 41 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on [US] Stevious 2x Mondays | Vanilla | 10/26?

The name says [US] Stevious 2x Mondays | Vanilla | 10/26 runs 2x gather. Up to 12 players can share a group. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Which map does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

[US] Stevious 2x Mondays | Vanilla | 10/26 runs a procedural map of size 3,950 with seed 268830268, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Connect

How do I join [US] Stevious 2x Mondays | Vanilla | 10/26?

The console in Rust opens with F1, and client.connect 64.40.8.14:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://stevious.io/.

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts12
Group limit 12 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rus1
Region code us1 is the region code set here.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.