Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 21% · #1654 in EU
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 200
- 2 7/ 200
- 3 7/ 140
- 4 2/ 150
- 5 18/ 100
- 6 3/ 75
Quick answers
from the figures on this pageServer details
Is [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town online, and how reliable is it?
Players can join [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town: it is online. The uptime it reports puts its last restart about 5 days 17 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town run?
Rust network protocol 2635 and build 168909 is running on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town located?
The EU tag is how [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 90.24.140.163:28015.
Does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 57. The world held as many as 129,057 entities, counting buildings, deployables and all the rest. It drew as much as 5,166 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
These Rust Dashboard lists include [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
What do the server tags on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town mean?
The game's server browser reads these tags from [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
[EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town has 0 of its 100 slots filled at the moment. Its seven-day average is 0 players, and it reached 3 at the highest. It was busiest at 09:00 UTC over the last 48 hours, when it averaged 2 players.
How does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town rank against other Rust servers?
[EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town holds #4,779 for player hours across seven days, #1,654 in Europe, in the top 21% of all ranked servers.
Wipe days
What does wipe day look like on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
The average busiest point of its recent wipes was 5 players. Peak crowd on the latest wipe came 2 hours after it began.
What is the wipe schedule on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
Once a month [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 9 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
A gather rate of 1x appears in the name of [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town run?
The game generates the procedural map on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town, size 4,500 with seed 1020076338. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?
The console in Rust opens with F1, and client.connect 90.24.140.163:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://gameland.fr/rust/ is where its website lives.
