Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 45% · #1272 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 07:52 UTC26d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 10/ 175
- 2 8/ 90
- 3 3/ 1000
- 4 0/ 50
- 5 0/ 15
- 6 0/ 50
Quick answers
from the figures on this pageAbout
Is BTF Playground V2.0 online, and how reliable is it?
Right now BTF Playground V2.0 is running. The uptime it reports puts its last restart about 4 days 20 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does BTF Playground V2.0 run?
Rust network protocol 2635 and build 168909 is running on BTF Playground V2.0, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is BTF Playground V2.0 located?
The NA tag is how BTF Playground V2.0 places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.28.237.30:28110 is where it lives.
Does BTF Playground V2.0 run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. At its highest the count reached 146,459 entities: buildings, deployables and the rest. It drew as much as 4,505 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include BTF Playground V2.0?
The Rust Dashboard lists that carry BTF Playground V2.0 are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on BTF Playground V2.0 mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it from BTF Playground V2.0 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is BTF Playground V2.0?
As things stand, 0 players are on BTF Playground V2.0, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does BTF Playground V2.0 rank against other Rust servers?
Player hours over seven days put BTF Playground V2.0 at #9,995 overall and #1,272 in North America, in the top 45% of all ranked servers.
Wipe days
What does wipe day look like on BTF Playground V2.0?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on BTF Playground V2.0?
Once a month BTF Playground V2.0 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 24 days 21 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on BTF Playground V2.0?
The name of BTF Playground V2.0 gives no gather rate. 10 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does BTF Playground V2.0 run?
BTF Playground V2.0 runs a procedural map of size 5,000 with seed 944313, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join BTF Playground V2.0?
Type client.connect 89.28.237.30:28110 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
