Rust Dashboard39,438 playing

Pine Hosting - Rust Server

Online NA 66.51.98.74:28005 checked 9m ago

monthly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
6
Peak, 7 days
6

0% full

Tue 19:00Thu 06:00players each hour · 48 hours · UTC

Rank

#5,234

top 24% · #888 in NA

7-day average

1

peak 6

Last wipe

1d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0246819:0002:0009:0015:0023:0006:00Wiped Tue 27 Oct, 19:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304019:0002:0009:0015:0023:0006:00Wiped Tue 27 Oct, 19:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 35d 11hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Pine Hosting - Rust Server online, and how reliable is it?

Right now Pine Hosting - Rust Server is running. About 34 hours ago it restarted, judging by the uptime figure it gives. The 1 full day before now is recorded at 96% uptime, 23 hours up out of 24. Our records for it start on 27 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Pine Hosting - Rust Server run?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Pine Hosting - Rust Server located?

In North America, Pine Hosting - Rust Server lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 66.51.98.74:28005 is where it lives.

Does Pine Hosting - Rust Server run smoothly?

The last 48 hours gave an average of 17 server fps, and it never went under 5. At its highest the count reached 36,708 entities: buildings, deployables and the rest. At its highest, it took 1,825 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Pine Hosting - Rust Server?

These Rust Dashboard lists include Pine Hosting - Rust Server: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Pine Hosting - Rust Server?

Pine Hosting - Rust Server has 0 of its 50 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 01:00 UTC with an average of 5 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

Pine Hosting - Rust Server holds #5,234 for player hours across seven days, #888 in North America, in the top 24% of all ranked servers.

Wipe days

What is the wipe schedule on Pine Hosting - Rust Server?

The only wipe on Pine Hosting - Rust Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 35 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Pine Hosting - Rust Server run?

A procedural map of size 2,750 with seed 1769314425 is what Pine Hosting - Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Pine Hosting - Rust Server?

Type client.connect 66.51.98.74:28005 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.