Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 32%
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:13 UTC12d ago | 1 | – | running | 1 |
| Sun 11 Oct, 15:03 UTC18d ago | 1 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 52/ 200
- 2 27/ 200
- 3 40/ 140
- 4 34/ 100
- 5 40/ 150
- 6 29/ 75
Quick answers
from the figures on this pageServer details
Is ИРКУТСК | BAIKALLOOT | PVE online, and how reliable is it?
Players can join ИРКУТСК | BAIKALLOOT | PVE: it is online. Its reported uptime points to a restart roughly 10 hours ago. The last 7 full days show 80% uptime, with 135 hours up out of 168. Rust Dashboard logged it for the first time on 11 October 2026.
Which version of Rust does ИРКУТСК | BAIKALLOOT | PVE run?
ИРКУТСК | BAIKALLOOT | PVE runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is ИРКУТСК | BAIKALLOOT | PVE located?
No region tag comes from ИРКУТСК | BAIKALLOOT | PVE, though the name points to Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 85.234.116.61:5000.
Does ИРКУТСК | BAIKALLOOT | PVE run smoothly?
Across the last 48 hours the average was 126 fps, with a floor of 74. Buildings, deployables and everything else added up to a peak of 67,060 entities. At its highest, it took 3,223 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include ИРКУТСК | BAIKALLOOT | PVE?
These Rust Dashboard lists include ИРКУТСК | BAIKALLOOT | PVE: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on ИРКУТСК | BAIKALLOOT | PVE mean?
These are the tags ИРКУТСК | BAIKALLOOT | PVE publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is ИРКУТСК | BAIKALLOOT | PVE?
ИРКУТСК | BAIKALLOOT | PVE has 0 of its 200 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 08:00 UTC with an average of 1 players.
How does ИРКУТСК | BAIKALLOOT | PVE rank against other Rust servers?
Player hours over seven days put ИРКУТСК | BAIKALLOOT | PVE at #7,087, in the top 32% of all ranked servers.
Reset times
What does wipe day look like on ИРКУТСК | BAIKALLOOT | PVE?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 7 hours after it began.
What is the wipe schedule on ИРКУТСК | BAIKALLOOT | PVE?
Once a month ИРКУТСК | BAIKALLOOT | PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 12 days 8 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on ИРКУТСК | BAIKALLOOT | PVE?
The name of ИРКУТСК | BAIKALLOOT | PVE gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does ИРКУТСК | BAIKALLOOT | PVE run?
ИРКУТСК | BAIKALLOOT | PVE runs a procedural map of size 3,500 with seed 471471404, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join ИРКУТСК | BAIKALLOOT | PVE?
Type client.connect 85.234.116.61:5000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
