Rust Dashboard31,131 playing

Creative / Build

Offline 84.232.193.75:28015 checked 20d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,836

top 72%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    12/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
    0/ 25
  3. 3 48/ 999
  4. 4 123/ 999
  5. 5 64/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    6/ 100

Quick answers

from the figures on this page

Server details

Is Creative / Build online, and how reliable is it?

We last saw Creative / Build 20 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Creative / Build run?

Creative / Build runs Rust network protocol 2634 and build 167058, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Creative / Build located?

No region tag comes from Creative / Build. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 84.232.193.75:28015.

Lists

Which Rust Dashboard lists and filters include Creative / Build?

The Rust Dashboard lists that carry Creative / Build are: Rust build and creative servers, Best Rust community servers and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

These are the tags Creative / Build publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Creative / Build?

At the moment Creative / Build is offline; it last showed 20 days 13 hours ago.

How does Creative / Build rank against other Rust servers?

Player hours over seven days put Creative / Build at #15,836, in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days 20 hours ago.

Settings

What are the rules and settings on Creative / Build?

You will not find a gather rate in the name of Creative / Build. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Creative / Build run?

The map is procedural and the game generates it on Creative / Build.

Connect

How do I join Creative / Build?

The console in Rust opens with F1, and client.connect 84.232.193.75:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.