Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 18
- Peak, 7 days
- 25
3% full
Rank
top 5%
7-day average
peak 25
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 42/ 300
- 2 48/ 200
- 3 36/ 200
- 4 30/ 100
- 5 4/ 200
- 6 42/ 100
Quick answers
from the figures on this pageAbout
Is Pop_Rust_PVE online, and how reliable is it?
Right now Pop_Rust_PVE is running. Its reported uptime points to a restart roughly 1 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Pop_Rust_PVE run?
Pop_Rust_PVE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Pop_Rust_PVE located?
No region is published by Pop_Rust_PVE. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 80.242.59.122:35000.
Does Pop_Rust_PVE run smoothly?
Server fps averaged 32 over the last 48 hours and never dropped below 15. Buildings, deployables and everything else added up to a peak of 380,868 entities. At its highest, it took 8,609 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Pop_Rust_PVE?
You'll find Pop_Rust_PVE on these themed lists at Rust Dashboard: Rust tutorial servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pop_Rust_PVE mean?
The game's server browser reads these tags from Pop_Rust_PVE: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): 200 is the slot count; ts21 (Group limit): 21 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Pop_Rust_PVE?
6 players are playing on Pop_Rust_PVE right now, out of 200 slots. Averaged across the last seven days: 8 players, peaking at 25. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 16 players.
How does Pop_Rust_PVE rank against other Rust servers?
Ranked #1,104 on the last seven days of player hours, Pop_Rust_PVE is in the top 5% of all ranked servers.
Wipe schedule
What does wipe day look like on Pop_Rust_PVE?
At their busiest, its recent wipes drew 36 players on average. On the latest wipe, 45 hours passed before the crowd peaked.
What is the wipe schedule on Pop_Rust_PVE?
Wipes come once a month on Pop_Rust_PVE, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 8 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Pop_Rust_PVE?
No gather rate appears in the name of Pop_Rust_PVE. 21 players is the most a group can take. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Pop_Rust_PVE run?
Pop_Rust_PVE runs a procedural map of size 5,000 with seed 1356798757, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Pop_Rust_PVE?
Type client.connect 80.242.59.122:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://pop-pve.gamestores.app/ is where its website lives.
