Rust Dashboard93,384 playing

California | Build Server

Online NA 76.133.251.206:29015 checked 9m ago

monthly wipes vanillamoddedoxide

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
5
Peak, 7 days
5

2% full

Tue 16:00Thu 14:00players each hour · 48 hours · UTC

Rank

#3,817

top 17% · #639 in NA

7-day average

1

peak 5

Last wipe

27d ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

14.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC6d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW27d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC35d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
    4/ 200
  2. 2
    Builders Like UsNA · groups of 32+ · monthly · 2 on average
    3/ 100
  3. 3
    TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 16+ · monthly · 1 on average
    1/ 200
  4. 4 55/ 999
  5. 5
    Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average
    11/ 150
  6. 6
    Together We Rust | Build ServerNA · groups of 8+ · 2 on average
    3/ 125

Quick answers

from the figures on this page

Server details

Is California | Build Server online, and how reliable is it?

Right now California | Build Server is running. The uptime it reports puts its last restart about 6 days 1 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does California | Build Server run?

California | Build Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is California | Build Server located?

California | Build Server lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 76.133.251.206:29015.

Does California | Build Server run smoothly?

Server fps averaged 238 over the last 48 hours and never dropped below 223. Buildings, deployables and everything else added up to a peak of 14,871 entities. It drew as much as 2,447 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include California | Build Server?

The Rust Dashboard lists that carry California | Build Server are: Rust build and creative servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on California | Build Server mean?

The game's server browser reads these tags from California | Build Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is California | Build Server?

1 players are playing on California | Build Server right now, out of 50 slots. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 3 players.

How does California | Build Server rank against other Rust servers?

Player hours over seven days put California | Build Server at #3,817 overall and #639 in North America, in the top 17% of all ranked servers.

Reset times

What does wipe day look like on California | Build Server?

Its recent wipes averaged a peak of 2 players. 38 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on California | Build Server?

The only wipe on California | Build Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 21 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on California | Build Server?

You will not find a gather rate in the name of California | Build Server. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does California | Build Server run?

A procedural map of size 4,500 with seed 1337 is what California | Build Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join California | Build Server?

Type client.connect 76.133.251.206:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/t77M3yAgKu is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.