Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 5
2% full
Rank
top 17% · #639 in NA
7-day average
peak 5
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:28 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 4 | 21.6 days | 0 |
| Thu 24 Sep, 05:29 UTC35d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 200
- 2 3/ 100
- 3 1/ 200
- 4 55/ 999
- 5 11/ 150
- 6 3/ 125
Quick answers
from the figures on this pageServer details
Is California | Build Server online, and how reliable is it?
Right now California | Build Server is running. The uptime it reports puts its last restart about 6 days 1 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does California | Build Server run?
California | Build Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is California | Build Server located?
California | Build Server lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 76.133.251.206:29015.
Does California | Build Server run smoothly?
Server fps averaged 238 over the last 48 hours and never dropped below 223. Buildings, deployables and everything else added up to a peak of 14,871 entities. It drew as much as 2,447 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include California | Build Server?
The Rust Dashboard lists that carry California | Build Server are: Rust build and creative servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on California | Build Server mean?
The game's server browser reads these tags from California | Build Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is California | Build Server?
1 players are playing on California | Build Server right now, out of 50 slots. Its seven-day average is 1 players, and it reached 5 at the highest. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 3 players.
How does California | Build Server rank against other Rust servers?
Player hours over seven days put California | Build Server at #3,817 overall and #639 in North America, in the top 17% of all ranked servers.
Reset times
What does wipe day look like on California | Build Server?
Its recent wipes averaged a peak of 2 players. 38 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on California | Build Server?
The only wipe on California | Build Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 21 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on California | Build Server?
You will not find a gather rate in the name of California | Build Server. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does California | Build Server run?
A procedural map of size 4,500 with seed 1337 is what California | Build Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Join
How do I join California | Build Server?
Type client.connect 76.133.251.206:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/t77M3yAgKu is where its website lives.
