Rust Dashboard58,097 playing

Together We Rust | Build Server

Online NA 24.136.4.198:28015 checked 12m ago

moddedoxide

Players now

Live
3of 125
Full
2%
In queue
0
Peak, 48 hours
8
Peak, 7 days
7

2% full

Mon 00:00Tue 22:00players each hour · 48 hours · UTC

Rank

#2,129

top 10% · #333 in NA

7-day average

2

peak 7

Last wipe

26d ago

no schedule published

Next wipe

8d 19h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 139/ 999
  2. 2
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    12/ 150
  3. 3
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
    8/ 200
  4. 4
    Builders Like UsNA · groups of 32+ · monthly · 2 on average
    6/ 100
  5. 5
    [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average
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  6. 6
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Quick answers

from the figures on this page

Server

Is Together We Rust | Build Server online, and how reliable is it?

Together We Rust | Build Server is up and taking players now. Its reported uptime points to a restart roughly 42 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Together We Rust | Build Server run?

On Windows, Together We Rust | Build Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Together We Rust | Build Server located?

In North America, Together We Rust | Build Server lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 24.136.4.198:28015 is where it lives.

Does Together We Rust | Build Server run smoothly?

Server fps averaged 152 over the last 48 hours and never dropped below 96. Buildings, deployables and everything else added up to a peak of 168,656 entities. It drew as much as 4,515 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Together We Rust | Build Server?

These Rust Dashboard lists include Together We Rust | Build Server: Rust build and creative servers, Creative Rust servers, Rust roleplay servers, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Who runs Together We Rust | Build Server?

The togetherwerust.com hostname from Together We Rust | Build Server is used by no other server we track.

What do the server tags on Together We Rust | Build Server mean?

The game's server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): Vanilla survival is what runs here; mp125 (Max players): 125 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^r (Roleplay): The server runs roleplay; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^k (Build server): Design and practise bases here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Together We Rust | Build Server?

Together We Rust | Build Server has 3 of its 125 slots filled at the moment. Over seven days the mean is 2 players and the peak is 7. Across the last 48 hours, the peak came at 22:00 UTC with an average of 5 players.

How does Together We Rust | Build Server rank against other Rust servers?

Player hours over seven days put Together We Rust | Build Server at #2,129 overall and #333 in North America, in the top 10% of all ranked servers.

Wipe schedule

What does wipe day look like on Together We Rust | Build Server?

The average busiest point of its recent wipes was 7 players. Peak crowd on the latest wipe came 34 hours after it began.

What is the wipe schedule on Together We Rust | Build Server?

Once a month Together We Rust | Build Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 26 days 3 hours ago the current world was made.

Settings

What are the rules and settings on Together We Rust | Build Server?

You will not find a gather rate in the name of Together We Rust | Build Server. The group limit is 8 players, which is the game's default. build & creative is what it plays, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Together We Rust | Build Server run?

A procedural map of size 4,250 with seed 845992178 is what Together We Rust | Build Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Together We Rust | Build Server?

Type client.connect 24.136.4.198:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/Xph6ycHG9q is where its website lives.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp125
Max players 125 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^r
Roleplay The server runs roleplay.
^c
Creative No gathering here; it is sandbox building, and you build what you want.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.