Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #2524 in EU
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 200
- 2 7/ 140
- 3 13/ 200
- 4 4/ 150
- 5 4/ 100
- 6 4/ 75
Quick answers
from the figures on this pageServer details
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
We last saw [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | 33 days 6 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2633 and build 165217 is running on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
The EU tag is how [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 69.10.50.2:28080 is where it lives.
Tags
Which Rust Dashboard lists and filters include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
You'll find [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on these themed lists at Rust Dashboard: Rust roleplay servers, Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
The game's server browser reads these tags from [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting: the world provides the danger; ^r (Roleplay): This is a roleplay server; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The last sighting of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was 33 days 6 hours ago; it is offline right now.
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | holds #15,761 for player hours across seven days, #2,524 in Europe, in the top 70% of all ranked servers.
Reset times
What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Wipes come once a month on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 33 days 8 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
No gather rate appears in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
The game generates the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, size 4,154 with seed 481981. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The console in Rust opens with F1, and client.connect 69.10.50.2:28080 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
