FUN LAND
Online NA 66.51.99.82:28055 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 32% · #1094 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 58% in NA, and #299 of the duo servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 6/ 200
- 2 0/ 100
- 3 1/ 200
- 4 134/ 999
- 5 24/ 150
- 6 3/ 125
Quick answers
from the figures on this pageServer
Is FUN LAND online, and how reliable is it?
Right now FUN LAND is running. The uptime it reports puts its last restart about 5 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does FUN LAND run?
Rust network protocol 2635 and build 168909 is running on FUN LAND, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is FUN LAND located?
In North America, FUN LAND lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 66.51.99.82:28055.
Does FUN LAND run smoothly?
Server fps averaged 17 over the last 48 hours and never dropped below 5. The world held as many as 126,086 entities, counting buildings, deployables and all the rest. It drew as much as 3,133 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include FUN LAND?
The Rust Dashboard lists that carry FUN LAND are: Duo Rust servers, live now, Rust build and creative servers, Creative Rust servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
What do the server tags on FUN LAND mean?
The game's server browser reads these tags from FUN LAND: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts2 (Group limit): 2 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is FUN LAND?
FUN LAND has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does FUN LAND rank against other Rust servers?
FUN LAND holds #7,071 for player hours across seven days, #1,094 in North America, in the top 32% of all ranked servers. It ranks #299 among duo servers.
Wipe schedule
What does wipe day look like on FUN LAND?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 3 hours after it began.
What is the wipe schedule on FUN LAND?
Once a month FUN LAND wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 10 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on FUN LAND?
The name of FUN LAND gives no gather rate. The limit is 2 players per group (duo). build & creative is what it plays, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does FUN LAND run?
The game generates the procedural map on FUN LAND, size 4,500 with seed 108351968. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join FUN LAND?
The console in Rust opens with F1, and client.connect 66.51.99.82:28055 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.