Rust Dashboard74,551 playing

[US] Chronic Condition

Online NA 66.51.99.69:28065 checked 14m ago

monthly wipes vanillamoddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 14:00Wed 12:00players each hour · 48 hours · UTC

Rank

#15,432

top 69% · #1539 in NA

7-day average

0

peak –

Last wipe

26d ago

monthly schedule

Next wipe

8d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

0246814:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 5hThu 5 Nov, 19:00 UTCFW
  • 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    3/ 175
  2. 2
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    6/ 90
  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [US] Chronic Condition online, and how reliable is it?

[US] Chronic Condition is up and taking players now. Its reported uptime points to a restart roughly 2 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 1 October 2026.

Which version of Rust does [US] Chronic Condition run?

On Linux, [US] Chronic Condition runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] Chronic Condition located?

The NA tag is how [US] Chronic Condition places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 66.51.99.69:28065.

Does [US] Chronic Condition run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 111,203 entities. Memory use peaked at 3,426 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [US] Chronic Condition?

These Rust Dashboard lists include [US] Chronic Condition: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] Chronic Condition mean?

The game's server browser reads these tags from [US] Chronic Condition: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): 50 is the slot count; ts16 (Group limit): 16 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [US] Chronic Condition?

As things stand, 0 players are on [US] Chronic Condition, which holds 50 slots. Its average over the last seven days comes to 0 players.

How does [US] Chronic Condition rank against other Rust servers?

Player hours over seven days put [US] Chronic Condition at #15,432 overall and #1,539 in North America, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on [US] Chronic Condition?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on [US] Chronic Condition?

Wipes come once a month on [US] Chronic Condition, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 3 hours ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on [US] Chronic Condition?

You will not find a gather rate in the name of [US] Chronic Condition. Up to 16 players can share a group. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does [US] Chronic Condition run?

A procedural map of size 4,250 with seed 1564901445 is what [US] Chronic Condition runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [US] Chronic Condition?

The console in Rust opens with F1, and client.connect 66.51.99.69:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players 50 is the slot count.
ts16
Group limit 16 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.