Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 64% · #1472 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:13 UTC19h ago | – | – | running | 0 |
| Sat 3 Oct, 03:31 UTC24d ago | 1 | – | – | 0 |
| Tue 29 Sep, 00:11 UTC28d ago | 2 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 22
- 2 3/ 40
- 3 1/ 30
- 4 7/ 100
- 5 1/ 200
- 6 1/ 100
Quick answers
from the figures on this pageAbout
Is Lonely's PVE Playground | [MARS] online, and how reliable is it?
Players can join Lonely's PVE Playground | [MARS]: it is online. The uptime it reports puts its last restart about 15 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Lonely's PVE Playground | [MARS] run?
Rust network protocol 2635 and build 168909 is running on Lonely's PVE Playground | [MARS], which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Lonely's PVE Playground | [MARS] located?
The NA tag is how Lonely's PVE Playground | [MARS] places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 66.51.99.41:28030.
Does Lonely's PVE Playground | [MARS] run smoothly?
The last 48 hours gave an average of 5 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 2,341 entities. It drew as much as 1,194 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Lonely's PVE Playground | [MARS]?
These Rust Dashboard lists include Lonely's PVE Playground | [MARS]: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Lonely's PVE Playground | [MARS] mean?
These are the tags Lonely's PVE Playground | [MARS] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Lonely's PVE Playground | [MARS]?
Lonely's PVE Playground | [MARS] has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. It was busiest at 02:00 UTC over the last 48 hours, when it averaged 0 players.
How does Lonely's PVE Playground | [MARS] rank against other Rust servers?
Player hours over seven days put Lonely's PVE Playground | [MARS] at #14,247 overall and #1,472 in North America, in the top 64% of all ranked servers.
Wipe days
What does wipe day look like on Lonely's PVE Playground | [MARS]?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Lonely's PVE Playground | [MARS]?
The only wipe on Lonely's PVE Playground | [MARS] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 19 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on Lonely's PVE Playground | [MARS]?
No gather rate appears in the name of Lonely's PVE Playground | [MARS]. Groups hold up to 8 players, the default for the game. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Lonely's PVE Playground | [MARS] run?
A procedural map of size 1,000 with seed 1337 is what Lonely's PVE Playground | [MARS] runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Join
How do I join Lonely's PVE Playground | [MARS]?
Type client.connect 66.51.99.41:28030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
