M_SERVER PVE
Offline EU 94.154.200.202:28016 checked 2h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 8
0% full
Rank
top 14% · #1211 in EU
7-day average
peak 8
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 02:17 UTC
- 27d 14hThu 26 Nov, 02:17 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 02:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:17 UTC14d ago | 7 | – | running | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 8 | halved by day 7 | 13.4 days | 2 |
| Sun 27 Sep, 04:01 UTC32d ago | 6 | held half | 4.6 days | 0 |
| Sat 26 Sep, 18:14 UTC32d ago | 6 | – | 0.4 days | 2 |
| Thu 17 Sep, 02:12 UTC42d ago | 7 | held half | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 22
- 2 6/ 100
- 3 5/ 200
- 4 10/ 100
- 5 2/ 40
- 6 1/ 30
Quick answers
from the figures on this pageServer details
Is M_SERVER PVE online, and how reliable is it?
We last saw M_SERVER PVE 2 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 5 hours ago. Over the last 7 full days, 148 of 168 hours were online: 88%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does M_SERVER PVE run?
Rust network protocol 2635 and build 168909 is running on M_SERVER PVE, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is M_SERVER PVE located?
M_SERVER PVE lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 94.154.200.202:28016.
Does M_SERVER PVE run smoothly?
Server fps averaged 119 over the last 48 hours and never dropped below 114. Buildings, deployables and everything else added up to a peak of 134,061 entities. At its highest, it took 4,673 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include M_SERVER PVE?
The Rust Dashboard lists that carry M_SERVER PVE are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who runs M_SERVER PVE?
The m-server.pp.ua hostname from M_SERVER PVE is used by no other server we track.
What do the server tags on M_SERVER PVE mean?
The game's server browser reads these tags from M_SERVER PVE: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is M_SERVER PVE?
At the moment M_SERVER PVE is offline; it last showed 2 hours ago. Over seven days the mean is 1 players and the peak is 8. Across the last 48 hours, the peak came at 17:00 UTC with an average of 4 players.
How does M_SERVER PVE rank against other Rust servers?
M_SERVER PVE holds #3,221 for player hours across seven days, #1,211 in Europe, in the top 14% of all ranked servers.
Wipe schedule
What does wipe day look like on M_SERVER PVE?
Its recent wipes averaged a peak of 7 players. 14 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 67% of recent wipes. By day 7 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on M_SERVER PVE?
Its schedule cannot be confirmed from the record, which holds too few of M_SERVER PVE's wipes, so the prediction follows the tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 14 days 9 hours ago. Wipes every two weeks, according to the schedule in its tags.
Map and rules
What are the rules and settings on M_SERVER PVE?
You will not find a gather rate in the name of M_SERVER PVE. Groups hold up to 8 players, the default for the game. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does M_SERVER PVE run?
M_SERVER PVE runs a procedural map of size 4,500 with seed 1090470307, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join M_SERVER PVE?
The console in Rust opens with F1, and client.connect 94.154.200.202:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://M-SERVER.pp.ua/.