Rust Dashboard89,289 playing

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 1h ago

monthly wipes moddedoxidepve

Players now

Live
1of 30
Full
3%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

3% full

Mon 19:00Wed 17:00players each hour · 48 hours · UTC

Rank

#2,787

top 13%

7-day average

1

peak 4

Last wipe

26d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

1.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average
    4/ 22
  2. 2 7/ 40
  3. 3 12/ 100
  4. 4
    BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average
    9/ 200
  5. 5
    M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average
    2/ 100
  6. 6
    EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average
    13/ 100

Quick answers

from the figures on this page

About

Is Fusion 3.64 (test) online, and how reliable is it?

Fusion 3.64 (test) is up and taking players now. The uptime it reports puts its last restart about 11 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 18 September 2026.

Which version of Rust does Fusion 3.64 (test) run?

Fusion 3.64 (test) runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Fusion 3.64 (test) located?

No region is published by Fusion 3.64 (test). Rust Dashboard takes the location a server gives; the machine's real position is not checked. 64.74.161.94:28015 is where it lives.

Does Fusion 3.64 (test) run smoothly?

Server fps averaged 86 over the last 48 hours and never dropped below 32. The world held as many as 200,500 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,339 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Fusion 3.64 (test)?

These Rust Dashboard lists include Fusion 3.64 (test): Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Fusion 3.64 (test) mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Fusion 3.64 (test) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Fusion 3.64 (test)?

As things stand, 1 players are on Fusion 3.64 (test), which holds 30 slots. Averaged across the last seven days: 1 players, peaking at 4. Across the last 48 hours, the peak came at 14:00 UTC with an average of 3 players.

How does Fusion 3.64 (test) rank against other Rust servers?

Ranked #2,787 on the last seven days of player hours, Fusion 3.64 (test) is in the top 13% of all ranked servers.

Wipe schedule

What does wipe day look like on Fusion 3.64 (test)?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Fusion 3.64 (test)?

Wipes come once a month on Fusion 3.64 (test), in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 23 hours ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on Fusion 3.64 (test)?

The name of Fusion 3.64 (test) gives no gather rate. The group limit is 8 players, which is the game's default. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Fusion 3.64 (test) run?

Fusion 3.64 (test) runs a procedural map of size 4,500 with seed 138020313, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Fusion 3.64 (test)?

The console in Rust opens with F1, and client.connect 64.74.161.94:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://fusion364.wixsite.com/rust.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp30
Max players It holds 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^e
Minigames You get minigames here: arenas, Bedwars, parkour and more.
^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.