Rust Dashboard45,091 playing

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 13m ago

monthly wipes moddedcarbonpve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
6

0% full

Tue 01:00Wed 23:00players each hour · 48 hours · UTC

Rank

#3,134

top 14% · #1168 in EU

7-day average

1

peak 6

Last wipe

27d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
    8/ 200
  2. 2
    [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
    14/ 200
  3. 3
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
    11/ 140
  4. 4
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
    12/ 150
  5. 5
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average
    31/ 100
  6. 6
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
    5/ 75

Quick answers

from the figures on this page

Server

Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?

Players can join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: it is online. The uptime it reports puts its last restart about 18 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.

Which version of Rust does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?

Its EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and its region code is ger. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 62.83.16.220:28015 is where it lives.

Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?

Across the last 48 hours the average was 104 fps, with a floor of 72. Buildings, deployables and everything else added up to a peak of 85,001 entities. At its highest, it took 3,811 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The Rust Dashboard lists that carry ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?

These are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rger (Region code): This one carries the region code ger; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): Europe is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly has 0 of its 50 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 3 players.

How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly rank against other Rust servers?

Player hours over seven days put ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,134 overall and #1,168 in Europe, in the top 14% of all ranked servers.

Reset times

What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Its recent wipes averaged a peak of 3 players. 23 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Wipes come once a month on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 6 hours ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

A procedural map of size 3,500 with seed 1541797379 is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The console in Rust opens with F1, and client.connect 62.83.16.220:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/fAxbJ6g5Hf is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rger
Region code This one carries the region code ger.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.