Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 6
0% full
Rank
top 14% · #1168 in EU
7-day average
peak 6
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 8/ 200
- 2 14/ 200
- 3 11/ 140
- 4 12/ 150
- 5 31/ 100
- 6 5/ 75
Quick answers
from the figures on this pageServer
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?
Players can join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: it is online. The uptime it reports puts its last restart about 18 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.
Which version of Rust does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?
Its EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and its region code is ger. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 62.83.16.220:28015 is where it lives.
Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?
Across the last 48 hours the average was 104 fps, with a floor of 72. Buildings, deployables and everything else added up to a peak of 85,001 entities. At its highest, it took 3,811 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The Rust Dashboard lists that carry ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?
These are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rger (Region code): This one carries the region code ger; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): Europe is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly has 0 of its 50 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 3 players.
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly rank against other Rust servers?
Player hours over seven days put ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,134 overall and #1,168 in Europe, in the top 14% of all ranked servers.
Reset times
What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its recent wipes averaged a peak of 3 players. 23 hours into the latest wipe the crowd peaked.
What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Wipes come once a month on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 6 hours ago the current world was made. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
A procedural map of size 3,500 with seed 1541797379 is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The console in Rust opens with F1, and client.connect 62.83.16.220:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/fAxbJ6g5Hf is where its website lives.
