Creative / Build
Offline 50.88.213.12:28015 checked 40d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 101
- 2 2/ 25
- 3 56/ 999
- 4 42/ 999
- 5 94/ 150
- 6 68/ 100
Quick answers
from the figures on this pageServer
Is Creative / Build online, and how reliable is it?
Creative / Build is not online right now, and 40 days have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 20 September 2026.
Which version of Rust does Creative / Build run?
Creative / Build runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Creative / Build located?
No region tag comes from Creative / Build. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 50.88.213.12:28015.
Lists
Which Rust Dashboard lists and filters include Creative / Build?
The Rust Dashboard lists that carry Creative / Build are: Rust build and creative servers, Best Rust community servers and Creative Rust servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Creative / Build?
At the moment Creative / Build is offline; it last showed 40 days ago.
How does Creative / Build rank against other Rust servers?
Player hours over seven days put Creative / Build at #15,467, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 40 days ago.
Settings
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map does Creative / Build run?
The game generates the map on Creative / Build, which is procedural.
Join
How do I join Creative / Build?
The console in Rust opens with F1, and client.connect 50.88.213.12:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.