Rust Dashboard45,345 playing

TESTTTTT

Online 5.182.207.231:11000 checked 14m ago

biweekly wipes moddedoxidepvehardcore

Players now

Live
0of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
1
Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#5,392

top 24%

7-day average

0

peak 1

Last wipe

27d ago

biweekly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 9d 10hSat 7 Nov, 19:22 UTC
  • 23d 10hSat 21 Nov, 19:22 UTC
  • 35d 10hThu 3 Dec, 19:00 UTCFW
  • 37d 10hSat 5 Dec, 19:22 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:22 UTC18d ago 1 – running 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC29d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average
    11/ 100
  2. 2
    RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average
    1/ 50
  3. 3
    Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average
    1/ 25
  4. 4
    #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average
    0/ 50
  5. 5
    RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average
    0/ 200
  6. 6
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
    134/ 2000

Quick answers

from the figures on this page

Server details

Is TESTTTTT online, and how reliable is it?

Players can join TESTTTTT: it is online. About 3 days 1 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does TESTTTTT run?

On Windows, TESTTTTT runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is TESTTTTT located?

No region is published by TESTTTTT. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.182.207.231:11000.

Does TESTTTTT run smoothly?

Across the last 48 hours the average was 300 fps, with a floor of 184. The world held as many as 371,300 entities, counting buildings, deployables and all the rest. At its highest, it took 9,874 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include TESTTTTT?

These Rust Dashboard lists include TESTTTTT: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on TESTTTTT mean?

These are the tags TESTTTTT publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TESTTTTT?

0 players are on TESTTTTT as things stand. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 10:00 UTC with an average of 1 players.

How does TESTTTTT rank against other Rust servers?

Ranked #5,392 on the last seven days of player hours, TESTTTTT is in the top 24% of all ranked servers.

Reset times

What does wipe day look like on TESTTTTT?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on TESTTTTT?

Too few wipes are on record for TESTTTTT to confirm its schedule, so the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 14 hours ago. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on TESTTTTT?

You will not find a gather rate in the name of TESTTTTT. The group limit is 8 players, which is the game's default. It runs hardcore, Facepunch's hardest mode. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does TESTTTTT run?

The game generates the procedural map on TESTTTTT, size 4,500 with seed 2234235. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Join

How do I join TESTTTTT?

The console in Rust opens with F1, and client.connect 5.182.207.231:11000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rust-z.gamestores.app/ is where its website lives.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: Facepunch's hardcore mode.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.