Rust Dashboard31,668 playing

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

Online 195.18.27.46:35100 checked 9m ago

biweekly wipes moddedoxidepvehardcore

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
5
Peak, 7 days
8

0% full

Tue 06:00Thu 04:00players each hour · 48 hours · UTC

Rank

#2,378

top 11%

7-day average

2

peak 8

Last wipe

12d ago

biweekly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

Coming wipes

  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 15d 7hFri 13 Nov, 12:43 UTC
  • 35d 13hThu 3 Dec, 19:00 UTCFW
  • 43d 7hFri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC12d ago 8 – running 1
Thu 1 Oct, 17:55 UTC FW27d ago 9 held half 14.8 days 2
Fri 18 Sep, 12:50 UTC40d ago 11 halved by day 5 13.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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    9/ 100
  2. 2
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    3/ 50
  3. 3
    Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average
    0/ 25
  4. 4
    #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average
    0/ 50
  5. 5
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average
    200/ 2000
  6. 6
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    79/ 2000

Quick answers

from the figures on this page

Server

Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] online, and how reliable is it?

Right now RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is running. The uptime it reports puts its last restart about 1 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

Rust network protocol 2635 and build 168909 is running on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] located?

No region is published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 195.18.27.46:35100.

Does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 95,084 entities, counting buildings, deployables and all the rest. At its highest, it took 4,503 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

These Rust Dashboard lists include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: Rust tutorial servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and 4 other servers we track both publish a rustaria.ru hostname, which points to the same operator in all likelihood.

What do the server tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] mean?

The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server has 200 slots; ts50 (Group limit): 50 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher survival; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

0 players are playing on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] right now, out of 200 slots. Averaged across the last seven days: 2 players, peaking at 8. It was busiest at 15:00 UTC over the last 48 hours, when it averaged 4 players.

How does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] rank against other Rust servers?

Player hours over seven days put RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] at #2,378, in the top 11% of all ranked servers.

Reset times

What does wipe day look like on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The average busiest point of its recent wipes was 9 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

every 4 weeks on Friday at 12:43 UTC, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 12 days 16 hours ago. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

You will not find a gather rate in the name of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Up to 50 players can share a group. It runs hardcore, Facepunch's hardest mode. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

A procedural map of size 4,500 with seed 79868920 is what RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Вайп был 12 д наза.

How to join

How do I join RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The console in Rust opens with F1, and client.connect 195.18.27.46:35100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustaria.tech/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server has 200 slots.
ts50
Group limit 50 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: fewer helpers and a harsher survival.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for players who are new.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.