Rust Dashboard63,058 playing

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 11m ago

biweekly wipes moddedcarbonpvehardcore

Players now

Live
1of 25
Full
4%
In queue
0
Peak, 48 hours
7
Peak, 7 days
14

4% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#1,593

top 7%

7-day average

4

peak 14

Last wipe

5d ago

biweekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

13.7 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 8d 8hSat 7 Nov, 09:08 UTC
  • 22d 8hSat 21 Nov, 09:08 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 36d 8hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average
    7/ 100
  2. 2
    RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average
    25/ 50
  3. 3 3/ 50
  4. 4
    HZ Casual Rust | 1X Hybrid PvP/PvE | Chill/Noob FriendlyNA · no group limit · 1x · biweekly · 2 on average
    4/ 50
  5. 5
    RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 1 on average
    0/ 200
  6. 6
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average
    278/ 2000

Quick answers

from the figures on this page

Server details

Is Primal Earth PvE | Hardcore Progression | Rock to AK online, and how reliable is it?

Primal Earth PvE | Hardcore Progression | Rock to AK is up and taking players now. About 14 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 143 of 168 hours were online: 85%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Primal Earth PvE | Hardcore Progression | Rock to AK run?

Rust network protocol 2635 and build 168909 is running on Primal Earth PvE | Hardcore Progression | Rock to AK, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Primal Earth PvE | Hardcore Progression | Rock to AK located?

No region appears for Primal Earth PvE | Hardcore Progression | Rock to AK. The region code is uk1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 194.69.160.15:28103.

Does Primal Earth PvE | Hardcore Progression | Rock to AK run smoothly?

Server fps averaged 54 over the last 48 hours and never dropped below 47. Buildings, deployables and everything else added up to a peak of 87,873 entities. It drew as much as 3,444 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Primal Earth PvE | Hardcore Progression | Rock to AK?

The Rust Dashboard lists that carry Primal Earth PvE | Hardcore Progression | Rock to AK are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Primal Earth PvE | Hardcore Progression | Rock to AK mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^b (Biweekly): Every two weeks brings a wipe; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher survival; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon from Primal Earth PvE | Hardcore Progression | Rock to AK as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Primal Earth PvE | Hardcore Progression | Rock to AK?

As things stand, 1 players are on Primal Earth PvE | Hardcore Progression | Rock to AK, which holds 25 slots. Averaged across the last seven days: 4 players, peaking at 14. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 7 players.

How does Primal Earth PvE | Hardcore Progression | Rock to AK rank against other Rust servers?

Ranked #1,593 on the last seven days of player hours, Primal Earth PvE | Hardcore Progression | Rock to AK is in the top 7% of all ranked servers.

Reset times

What does wipe day look like on Primal Earth PvE | Hardcore Progression | Rock to AK?

Its recent wipes averaged a peak of 10 players. 31 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 7.

What is the wipe schedule on Primal Earth PvE | Hardcore Progression | Rock to AK?

Its schedule cannot be confirmed from the record, which holds too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes, so the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 5 days 15 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on Primal Earth PvE | Hardcore Progression | Rock to AK?

No gather rate appears in the name of Primal Earth PvE | Hardcore Progression | Rock to AK. 8 players per group is the game's default, and that is the cap here. It runs hardcore, Facepunch's hardest mode. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does Primal Earth PvE | Hardcore Progression | Rock to AK run?

Primal Earth PvE | Hardcore Progression | Rock to AK runs a procedural map of size 3,500 with seed 538134383, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Connect

How do I join Primal Earth PvE | Hardcore Progression | Rock to AK?

Type client.connect 194.69.160.15:28103 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp25
Max players The server has 25 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code Region code: uk1.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: fewer helpers and a harsher survival.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.