Rust Dashboard81,308 playing

[AU] OzRust.com Development

Offline OC 49.180.105.193:28014 checked 13d ago

biweekly wipes moddedoxidepve

Players now

0of 150
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,125

top 70% · #188 in OC

7-day average

0

peak –

Last wipe

13d ago

biweekly schedule

Next wipe

8h

Thu 29 Oct, 22:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 22:50 UTC, in 8h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average
    23/ 2000
  2. 2
    [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average
    1/ 150
  3. 3
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
    6/ 200
  4. 4
    [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
    1/ 200
  5. 5
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
    9/ 100
  6. 6
    Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
    0/ 30

Quick answers

from the figures on this page

About

Is [AU] OzRust.com Development online, and how reliable is it?

We last saw [AU] OzRust.com Development 13 days 14 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 16 October 2026.

Which version of Rust does [AU] OzRust.com Development run?

On Linux, [AU] OzRust.com Development runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is [AU] OzRust.com Development located?

[AU] OzRust.com Development lists Oceania as its location, tagged OC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 49.180.105.193:28014.

Tags, lists

Which Rust Dashboard lists and filters include [AU] OzRust.com Development?

You'll find [AU] OzRust.com Development on these themed lists at Rust Dashboard: Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [AU] OzRust.com Development mean?

The game's server browser reads these tags from [AU] OzRust.com Development: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [AU] OzRust.com Development?

The last sighting of [AU] OzRust.com Development was 13 days 14 hours ago; it is offline right now.

How does [AU] OzRust.com Development rank against other Rust servers?

Player hours over seven days put [AU] OzRust.com Development at #15,125 overall and #188 in Oceania, in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on [AU] OzRust.com Development?

An estimate from biweekly: 14 days after its last wipe gives [AU] OzRust.com Development's next wipe. On Thursday 29 October at 22:50 UTC the next wipe is due. The world now in play was generated 13 days 15 hours ago. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on [AU] OzRust.com Development?

No gather rate appears in the name of [AU] OzRust.com Development. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [AU] OzRust.com Development run?

The game generates the map on [AU] OzRust.com Development, which is procedural.

Join

How do I join [AU] OzRust.com Development?

Type client.connect 49.180.105.193:28014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp150
Max players 150 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.