Rust Dashboard40,469 playing

Salty Sheep

Online NA 47.205.83.235:28015 checked 6m ago

monthly wipes vanillamoddedcarbon

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 03:00Wed 01:00players each hour · 48 hours · UTC

Rank

#12,821

top 58% · #1409 in NA

7-day average

0

peak 1

Last wipe

1d ago

monthly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0007:0016:0001:00Wiped Mon 26 Oct, 15:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Mon 26 Oct, 15:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Coming wipes

  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 36d 16hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:22 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Salty Sheep online, and how reliable is it?

Right now Salty Sheep is running. Its reported uptime points to a restart roughly 15 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 11 October 2026.

Which version of Rust does Salty Sheep run?

Rust network protocol 2635 and build 168909 is running on Salty Sheep, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Salty Sheep located?

In North America, Salty Sheep lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 47.205.83.235:28015.

Does Salty Sheep run smoothly?

Server fps averaged 225 over the last 48 hours and never dropped below 167. At its highest the count reached 91,992 entities: buildings, deployables and the rest. Memory use peaked at 2,865 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Salty Sheep?

The Rust Dashboard lists that carry Salty Sheep are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on Salty Sheep mean?

These are the tags Salty Sheep publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Salty Sheep?

Salty Sheep has 0 of its 20 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 1 players.

How does Salty Sheep rank against other Rust servers?

Player hours over seven days put Salty Sheep at #12,821 overall and #1,409 in North America, in the top 58% of all ranked servers.

Reset times

What is the wipe schedule on Salty Sheep?

Once a month Salty Sheep wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 35 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on Salty Sheep?

No gather rate appears in the name of Salty Sheep. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does Salty Sheep run?

The game generates the procedural map on Salty Sheep, size 4,000 with seed 965939955. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Salty Sheep?

The console in Rust opens with F1, and client.connect 47.205.83.235:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.