Local Build
Offline 46.191.190.67:28015 checked 27d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 11/ 101
- 2 0/ 25
- 3 62/ 999
- 4 43/ 999
- 5 98/ 150
- 6 3/ 100
Quick answers
from the figures on this pageServer details
Is Local Build online, and how reliable is it?
We last saw Local Build 27 days 17 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 1 October 2026.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 is running on Local Build, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Build located?
There is no region on Local Build. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 46.191.190.67:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Local Build?
You'll find Local Build on these themed lists at Rust Dashboard: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Local Build?
At the moment Local Build is offline; it last showed 27 days 17 hours ago.
How does Local Build rank against other Rust servers?
Ranked #14,109 on the last seven days of player hours, Local Build is in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Build?
Local Build has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 days 8 hours ago.
Settings
What are the rules and settings on Local Build?
No gather rate appears in the name of Local Build. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is off: that is Valve's anti-cheat.
Which map does Local Build run?
The game generates the map on Local Build, which is procedural.
How to join
How do I join Local Build?
The console in Rust opens with F1, and client.connect 46.191.190.67:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.