Rust Dashboard82,944 playing

Flying Copters 2x | Mini + DogFight | Heli Training

Online EU 46.173.158.7:28015 checked 10m ago

2x monthly wipes moddedoxide

Players now

Live
2of 32
Full
6%
In queue
0
Peak, 48 hours
6
Peak, 7 days
8

6% full

Sun 21:00Tue 19:00players each hour · 48 hours · UTC

Rank

#2,419

top 11% · #925 in EU

7-day average

2

peak 8

Last wipe

26d ago

monthly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0005:0015:0023:0007:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0005:0015:0023:0007:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

5.9 daysusual gapbetween real wipes
6wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 8d 22hThu 5 Nov, 19:00 UTCFW
  • 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 1,172/ 1500
  2. 2
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 209 on average
    268/ 400
  3. 3
    RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average
    120/ 400
  4. 4
    R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 34 on average
    70/ 400
  5. 5 31/ 75
  6. 6
    A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
    9/ 42

Quick answers

from the figures on this page

Server details

Is Flying Copters 2x | Mini + DogFight | Heli Training online, and how reliable is it?

Flying Copters 2x | Mini + DogFight | Heli Training is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 164 of 168 hours were online: 98%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Flying Copters 2x | Mini + DogFight | Heli Training run?

Flying Copters 2x | Mini + DogFight | Heli Training runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Flying Copters 2x | Mini + DogFight | Heli Training located?

In Europe, Flying Copters 2x | Mini + DogFight | Heli Training lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 46.173.158.7:28015.

Does Flying Copters 2x | Mini + DogFight | Heli Training run smoothly?

The last 48 hours gave an average of 58 server fps, and it never went under 50. At its highest the count reached 120,892 entities: buildings, deployables and the rest. It drew as much as 3,781 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Flying Copters 2x | Mini + DogFight | Heli Training?

The Rust Dashboard lists that carry Flying Copters 2x | Mini + DogFight | Heli Training are: 2x Rust servers, shown live, Aim training and combat servers, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on Flying Copters 2x | Mini + DogFight | Heli Training mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp32 (Max players): It holds 32 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe from Flying Copters 2x | Mini + DogFight | Heli Training as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training has 2 of its 32 slots filled at the moment. Over seven days the mean is 2 players and the peak is 8. The busiest point in the last 48 hours was 01:00 UTC, averaging 4 players.

How does Flying Copters 2x | Mini + DogFight | Heli Training rank against other Rust servers?

Player hours over seven days put Flying Copters 2x | Mini + DogFight | Heli Training at #2,419 overall and #925 in Europe, in the top 11% of all ranked servers.

Reset times

What does wipe day look like on Flying Copters 2x | Mini + DogFight | Heli Training?

The average busiest point of its recent wipes was 6 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Flying Copters 2x | Mini + DogFight | Heli Training?

Once a month Flying Copters 2x | Mini + DogFight | Heli Training wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 2 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on Flying Copters 2x | Mini + DogFight | Heli Training?

A gather rate of 2x appears in the name of Flying Copters 2x | Mini + DogFight | Heli Training. 8 players per group is the game's default, and that is the cap here. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Flying Copters 2x | Mini + DogFight | Heli Training run?

The game generates the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training, size 4,500 with seed 1768763. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Flying Copters 2x | Mini + DogFight | Heli Training?

Type client.connect 46.173.158.7:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/ST4bPjk7fj is where its website lives.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp32
Max players It holds 32 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^e
Minigames You get minigames here: arenas, Bedwars, parkour and more.
^d
Combat training This is training for aim and PvP, with loot given to you.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.