Players now
Live- Full
- 6%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 8
6% full
Rank
top 11% · #925 in EU
7-day average
peak 8
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW26d ago | 6 | – | running | 6 |
| Fri 25 Sep, 20:14 UTC32d ago | 5 | held half | 5.9 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1,172/ 1500
- 2 268/ 400
- 3 120/ 400
- 4 70/ 400
- 5 31/ 75
- 6 9/ 42
Quick answers
from the figures on this pageServer details
Is Flying Copters 2x | Mini + DogFight | Heli Training online, and how reliable is it?
Flying Copters 2x | Mini + DogFight | Heli Training is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 164 of 168 hours were online: 98%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Flying Copters 2x | Mini + DogFight | Heli Training run?
Flying Copters 2x | Mini + DogFight | Heli Training runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Flying Copters 2x | Mini + DogFight | Heli Training located?
In Europe, Flying Copters 2x | Mini + DogFight | Heli Training lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 46.173.158.7:28015.
Does Flying Copters 2x | Mini + DogFight | Heli Training run smoothly?
The last 48 hours gave an average of 58 server fps, and it never went under 50. At its highest the count reached 120,892 entities: buildings, deployables and the rest. It drew as much as 3,781 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Flying Copters 2x | Mini + DogFight | Heli Training?
The Rust Dashboard lists that carry Flying Copters 2x | Mini + DogFight | Heli Training are: 2x Rust servers, shown live, Aim training and combat servers, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on Flying Copters 2x | Mini + DogFight | Heli Training mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp32 (Max players): It holds 32 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^e (Minigames): You get minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): This is training for aim and PvP, with loot given to you; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe from Flying Copters 2x | Mini + DogFight | Heli Training as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Flying Copters 2x | Mini + DogFight | Heli Training?
Flying Copters 2x | Mini + DogFight | Heli Training has 2 of its 32 slots filled at the moment. Over seven days the mean is 2 players and the peak is 8. The busiest point in the last 48 hours was 01:00 UTC, averaging 4 players.
How does Flying Copters 2x | Mini + DogFight | Heli Training rank against other Rust servers?
Player hours over seven days put Flying Copters 2x | Mini + DogFight | Heli Training at #2,419 overall and #925 in Europe, in the top 11% of all ranked servers.
Reset times
What does wipe day look like on Flying Copters 2x | Mini + DogFight | Heli Training?
The average busiest point of its recent wipes was 6 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Flying Copters 2x | Mini + DogFight | Heli Training?
Once a month Flying Copters 2x | Mini + DogFight | Heli Training wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 26 days 2 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on Flying Copters 2x | Mini + DogFight | Heli Training?
A gather rate of 2x appears in the name of Flying Copters 2x | Mini + DogFight | Heli Training. 8 players per group is the game's default, and that is the cap here. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Flying Copters 2x | Mini + DogFight | Heli Training run?
The game generates the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training, size 4,500 with seed 1768763. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Flying Copters 2x | Mini + DogFight | Heli Training?
Type client.connect 46.173.158.7:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/ST4bPjk7fj is where its website lives.
