Rust Dashboard65,296 playing

[UK][PVE] Lads and Dads

Online 45.92.45.83:28015 checked 11m ago

moddedoxidepve

Players now

Live
0of 64
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 12:00Wed 10:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    192/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
    50/ 100
  3. 3
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average
    35/ 200
  4. 4
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average
    10/ 140
  5. 5
    [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average
    28/ 200
  6. 6
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average
    21/ 200

Quick answers

from the figures on this page

Server

Is [UK][PVE] Lads and Dads online, and how reliable is it?

Players can join [UK][PVE] Lads and Dads: it is online. The uptime it reports puts its last restart about 4 days 13 hours ago. It was online 100% of the last 4 full days, which is 96 of 96 hours. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [UK][PVE] Lads and Dads run?

On Windows, [UK][PVE] Lads and Dads runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [UK][PVE] Lads and Dads located?

The name of [UK][PVE] Lads and Dads points to Europe, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 45.92.45.83:28015.

Does [UK][PVE] Lads and Dads run smoothly?

The last 48 hours gave an average of 137 server fps, and it never went under 123. At its highest the count reached 73,025 entities: buildings, deployables and the rest. At its highest, it took 2,799 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [UK][PVE] Lads and Dads?

These Rust Dashboard lists include [UK][PVE] Lads and Dads: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [UK][PVE] Lads and Dads mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp64 (Max players): It holds 64 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from [UK][PVE] Lads and Dads as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [UK][PVE] Lads and Dads?

As things stand, 0 players are on [UK][PVE] Lads and Dads, which holds 64 slots. The seven-day average for this server is 0 players.

How does [UK][PVE] Lads and Dads rank against other Rust servers?

Player hours over seven days put [UK][PVE] Lads and Dads at #15,411, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on [UK][PVE] Lads and Dads?

The record holds too few of [UK][PVE] Lads and Dads's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days 16 hours ago.

Rules

What are the rules and settings on [UK][PVE] Lads and Dads?

The name of [UK][PVE] Lads and Dads gives no gather rate. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [UK][PVE] Lads and Dads run?

[UK][PVE] Lads and Dads runs a procedural map of size 3,500 with seed 71000, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [UK][PVE] Lads and Dads?

Type client.connect 45.92.45.83:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp64
Max players It holds 64 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.