Local Builder Test
Offline 31.30.165.49:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 101
- 2 0/ 25
- 3 82/ 999
- 4 38/ 999
- 5 80/ 150
- 6 2/ 100
Quick answers
from the figures on this pageServer
Is Local Builder Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 42 days 19 hours ago: Local Builder Test. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 15 September 2026.
Which version of Rust does Local Builder Test run?
On Windows, Local Builder Test runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local Builder Test located?
No region is published by Local Builder Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 31.30.165.49:28015.
Tags
Which Rust Dashboard lists and filters include Local Builder Test?
These Rust Dashboard lists include Local Builder Test: Rust build and creative servers and Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Builder Test mean?
These are the tags Local Builder Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Local Builder Test?
At the moment Local Builder Test is offline; it last showed 42 days 19 hours ago.
How does Local Builder Test rank against other Rust servers?
Ranked #14,206 on the last seven days of player hours, Local Builder Test is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Builder Test?
Too few wipes are on record for Local Builder Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 43 days 10 hours ago the current world was made.
Settings
What are the rules and settings on Local Builder Test?
The name of Local Builder Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
Which map does Local Builder Test run?
The game generates the map on Local Builder Test, which is procedural.
Connect
How do I join Local Builder Test?
Type client.connect 31.30.165.49:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.