Rust Dashboard44,769 playing

Creative / Build

Offline 24.7.71.88:28015 checked 2d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

100% full

Rank

#12,462

top 56%

7-day average

1

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

29.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:48 UTC2d ago 1 – running 0
Fri 25 Sep, 13:29 UTC32d ago 0 – 29.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    【南瓜】Build-TestEA · groups of 8+ · 10 on average
    9/ 101
  2. 2
    Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
    1/ 25
  3. 3 75/ 999
  4. 4 159/ 999
  5. 5 54/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
    13/ 100

Quick answers

from the figures on this page

About

Is Creative / Build online, and how reliable is it?

Creative / Build is not online right now, and 2 days 13 hours have passed since we last saw it. It was online 1% of the last 7 full days, which is 2 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Creative / Build located?

No region is published by Creative / Build. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 24.7.71.88:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Creative / Build?

The Rust Dashboard lists that carry Creative / Build are: Rust build and creative servers, Best Rust community servers and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Creative / Build mean?

These are the tags Creative / Build publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Creative / Build?

The last sighting of Creative / Build was 2 days 13 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.

How does Creative / Build rank against other Rust servers?

Player hours over seven days put Creative / Build at #12,462, in the top 56% of all ranked servers.

Reset times

What does wipe day look like on Creative / Build?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Creative / Build?

Too few wipes are on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 2 days 13 hours ago.

Settings

What are the rules and settings on Creative / Build?

The name of Creative / Build gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does Creative / Build run?

A procedural map is what Creative / Build runs, generated by the game.

Connect

How do I join Creative / Build?

Type client.connect 24.7.71.88:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.