[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Online EU 23.111.240.211:28310 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 43% · #2217 in EU
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 31/ 200
- 2 23/ 200
- 3 19/ 140
- 4 12/ 150
- 5 31/ 100
- 6 20/ 75
Quick answers
from the figures on this pageServer
Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and taking players now. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
On Windows, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 23.111.240.211:28310.
Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?
Server fps averaged 60 over the last 48 hours and never dropped below 54. At its highest the count reached 93,327 entities: buildings, deployables and the rest. At its highest, it took 3,796 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
You'll find [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?
These are the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
0 players are playing on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 08:00 UTC over the last 48 hours, when it averaged 1 players.
How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases holds #9,511 for player hours across seven days, #2,217 in Europe, in the top 43% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The average busiest point of its recent wipes was 5 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Once a month [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 17 hours ago the current world was made. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
No gather rate appears in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?
The game generates the procedural map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, size 4,500 with seed 524973656. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Hollandia.
How to join
How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Type client.connect 23.111.240.211:28310 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/eTfVDU7xPC.