Rust Dashboard60,383 playing

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 8m ago

monthly wipes moddedoxidepve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 12:00Thu 09:00players each hour · 48 hours · UTC

Rank

#9,511

top 43% · #2217 in EU

7-day average

0

peak 2

Last wipe

27d ago

monthly schedule

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
    31/ 200
  2. 2
    [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
    23/ 200
  3. 3
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
    19/ 140
  4. 4
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
    12/ 150
  5. 5
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
    31/ 100
  6. 6
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
    20/ 75

Quick answers

from the figures on this page

Server

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases online, and how reliable is it?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and taking players now. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

On Windows, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases located?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 23.111.240.211:28310.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 54. At its highest the count reached 93,327 entities: buildings, deployables and the rest. At its highest, it took 3,796 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

You'll find [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?

These are the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

0 players are playing on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 08:00 UTC over the last 48 hours, when it averaged 1 players.

How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases holds #9,511 for player hours across seven days, #2,217 in Europe, in the top 43% of all ranked servers.

Wipe schedule

What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The average busiest point of its recent wipes was 5 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Once a month [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 17 hours ago the current world was made. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

No gather rate appears in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run?

The game generates the procedural map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, size 4,500 with seed 524973656. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Hollandia.

How to join

How do I join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Type client.connect 23.111.240.211:28310 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/eTfVDU7xPC.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.