Rust Dashboard103,751 playing

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly

Online NA 216.39.240.213:28115 checked 11m ago

2x moddedcarbon

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 19:00Thu 17:00players each hour · 48 hours · UTC

Rank

#14,286

top 64% · #1436 in NA

7-day average

0

peak 1

Last wipe

13d ago

no schedule published

Next wipe

7d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 14d 0hThu 12 Nov, 19:04 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 42d 0hThu 10 Dec, 19:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:04 UTC13d ago 1 – running 0
Thu 1 Oct, 19:06 UTC FW27d ago 3 halved by day 1 14 days 0
Thu 17 Sep, 19:14 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average
    155/ 200
  2. 2
    US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average
    86/ 200
  3. 3
    [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
    39/ 200
  4. 4
    [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
    0/ 150
  5. 5
    [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
    19/ 200
  6. 6
    [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 43 on average
    63/ 150

Quick answers

from the figures on this page

Server

Is CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly online, and how reliable is it?

Right now CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly is running. The uptime it reports puts its last restart about 6 days 19 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly run?

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly located?

CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 216.39.240.213:28115.

Does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly run smoothly?

The last 48 hours gave an average of 5 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 49,305 entities. At its highest, it took 3,097 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

You'll find CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly on these themed lists at Rust Dashboard: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America from CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

0 players are playing on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly right now, out of 30 slots. Its seven-day average is 0 players, and it reached 1 at the highest.

How does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly rank against other Rust servers?

Player hours over seven days put CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly at #14,286 overall and #1,436 in North America, in the top 64% of all ranked servers.

Reset times

What does wipe day look like on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 47 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

every 4 weeks on Thursday at 19:04 UTC, CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 13 days 23 hours ago the current world was made.

Settings

What are the rules and settings on CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

The name of CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly carries a 2x gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly run?

A procedural map of size 3,000 with seed 1138562998 is what CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join CTRL+ALT+DAD | Solo/Duo/Trio | 2X | Biweekly?

Type client.connect 216.39.240.213:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/kSNWgyvPMr is where its website lives.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.