Rust Dashboard95,622 playing

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28068 checked 9m ago

1000x weekly wipes moddedcarbonpve

Players now

Live
2of 101
Full
2%
In queue
0
Peak, 48 hours
6
Peak, 7 days
7

2% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#2,701

top 12%

7-day average

2

peak 7

Last wipe

4d ago

weekly schedule

Next wipe

2d 21h

Fri 30 Oct, 14:41 UTC

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 21h. Every Friday at 14:41 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 5

Coming wipes

  • 2d 21hFri 30 Oct, 14:41 UTC
  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 9d 21hFri 6 Nov, 14:41 UTC
  • 16d 21hFri 13 Nov, 14:41 UTC
  • 23d 21hFri 20 Nov, 14:41 UTC
  • 30d 21hFri 27 Nov, 14:41 UTC
  • 37d 1hThu 3 Dec, 19:00 UTCFW
  • 37d 21hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC4d ago 7 – running 0
Fri 16 Oct, 13:49 UTC11d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:52 UTC18d ago 7 halved by day 6 7 days 1
Thu 1 Oct, 18:11 UTC FW25d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:11 UTC32d ago 7 halved by day 3 6.1 days 3
Fri 18 Sep, 14:04 UTC39d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1
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    2/ 101
  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is running. About 5 hours ago it restarted, judging by the uptime figure it gives. It was online 91% of the last 7 full days, which is 153 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] located?

No region tag comes from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 216.39.240.13:28068.

Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 27. At its highest the count reached 144,971 entities: buildings, deployables and the rest. At its highest, it took 5,009 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

You'll find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on these themed lists at Rust Dashboard: Rust servers above 10x gather, Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp101 (Max players): The server has 101 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

As things stand, 2 players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], which holds 101 slots. Over seven days the mean is 2 players and the peak is 7. Across the last 48 hours, the peak came at 19:00 UTC with an average of 5 players.

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over seven days put RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,701, in the top 12% of all ranked servers.

Wipe schedule

What does wipe day look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 6 players on average. 29 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 40% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is when its next wipe falls due. 4 days 2 hours ago the current world was made. The tags list wipes as weekly.

Settings

What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carries a 1000x gather rate. 8 players per group is the game's default, and that is the cap here. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 4,500 with seed 674966623 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 216.39.240.13:28068 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp101
Max players The server has 101 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.