Rustlab.io - US | Quads | 2x Weekly | Monday Wipes
Online 216.158.94.98:28018 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 25%
7-day average
peak 3
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 03:45 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:45 UTC, in 2d 12h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 22/ 200
- 2 2/ 150
- 3 7/ 200
- 4 47/ 150
- 5 5/ 150
- 6 3/ 100
Quick answers
from the figures on this pageServer
Is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes online, and how reliable is it?
Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is up and taking players now. About 39 hours ago it restarted, judging by the uptime figure it gives. Over the last 3 full days, 71 of 72 hours were online: 99%. Rust Dashboard logged it for the first time on 25 October 2026.
Which version of Rust does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run?
On Linux, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes located?
No region tag comes from Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, though the name points to North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 216.158.94.98:28018 is where it lives.
Does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run smoothly?
The last 48 hours gave an average of 227 server fps, and it never went under 170. Buildings, deployables and everything else added up to a peak of 75,605 entities. It drew as much as 2,380 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?
You'll find Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on these themed lists at Rust Dashboard: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes mean?
These are the tags Rustlab.io - US | Quads | 2x Weekly | Monday Wipes publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?
Rustlab.io - US | Quads | 2x Weekly | Monday Wipes has 0 of its 500 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes rank against other Rust servers?
Player hours over seven days put Rustlab.io - US | Quads | 2x Weekly | Monday Wipes at #5,480, in the top 25% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?
An estimate from weekly: 7 days after its last wipe gives Rustlab.io - US | Quads | 2x Weekly | Monday Wipes's next wipe. On Sunday 1 November at 03:45 UTC the next wipe is due. The world now in play was generated 4 days 11 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?
A gather rate of 2x appears in the name of Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run?
Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs a procedural map of size 3,500 with seed 2025750798, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?
The console in Rust opens with F1, and client.connect 216.158.94.98:28018 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustlab.io/.