Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 28% · #1018 in NA
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 31/ 200
- 2 27/ 200
- 3 72/ 100
- 4 12/ 100
- 5 23/ 150
- 6 15/ 200
Quick answers
from the figures on this pageServer details
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct online, and how reliable is it?
Players can join SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: it is online. About 5 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct located?
The NA tag is how SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 216.158.237.106:28000 is where it lives.
Does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 58. At its highest the count reached 95,787 entities: buildings, deployables and the rest. At its highest, it took 4,583 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
These Rust Dashboard lists include SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The same operator most likely runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and 1 other server we track, since all of them publish a sickrust.com hostname.
What do the server tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct mean?
These are the tags SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
0 players are playing on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
How does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct rank against other Rust servers?
Player hours over seven days put SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct at #6,363 overall and #1,018 in North America, in the top 28% of all ranked servers.
Wipe days
What does wipe day look like on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Its recent wipes averaged a peak of 5 players. On the latest wipe, 6 hours passed before the crowd peaked.
What is the wipe schedule on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Wipes come once a month on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 27 days 22 hours ago the current world was made. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
No gather rate appears in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. 8 players per group is the game's default, and that is the cap here. roleplay is what it plays, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run?
A procedural map of size 4,000 with seed 1337 is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name SickNation PVE/PVP.
Join
How do I join SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Type client.connect 216.158.237.106:28000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://sick-nation.paynow.store/.
