Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 6
2% full
Rank
top 15% · #553 in NA
7-day average
peak 6
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:33 UTC15d ago | 7 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 8 | held half | 11.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 50
- 2 7/ 50
- 3 1/ 200
- 4 3/ 50
- 5 0/ 30
- 6 1/ 50
Quick answers
from the figures on this pageAbout
Is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] online, and how reliable is it?
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is up and taking players now. Its reported uptime points to a restart roughly 15 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run?
Rust network protocol 2635 and build 168909 is running on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] located?
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] lists North America as its location, tagged NA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 209.205.225.77:28016 is where it lives.
Does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run smoothly?
Across the last 48 hours the average was 77 fps, with a floor of 65. The world held as many as 230,071 entities, counting buildings, deployables and all the rest. At its highest, it took 5,579 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
These Rust Dashboard lists include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: 5x Rust servers, Rust build and creative servers, Creative Rust servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Who runs [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The facewan.com hostname from [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is used by no other server we track.
What do the server tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] mean?
These are the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp64 (Max players): The server has 64 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^c (Creative): No gathering here; it is sandbox building, and you build what you want; ^k (Build server): Design and practise bases here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
1 players are playing on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] right now, out of 64 slots. Over seven days the mean is 1 players and the peak is 6. Across the last 48 hours, the peak came at 04:00 UTC with an average of 2 players.
How does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] rank against other Rust servers?
Player hours over seven days put [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] at #3,378 overall and #553 in North America, in the top 15% of all ranked servers.
Reset times
What does wipe day look like on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
At their busiest, its recent wipes drew 8 players on average. On the latest wipe, 18 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
Wipes come once a month on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 9 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The name says [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs 5x gather. Groups hold up to 8 players, the default for the game. build & creative is the mode here, building in a sandbox, and no gathering. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run?
The game generates the procedural map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], size 6,000 with seed 10241. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The console in Rust opens with F1, and client.connect 209.205.225.77:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://facewan.com.
