Rust Dashboard74,886 playing

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 5m ago

monthly wipes moddedoxidepve

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
3
Peak, 7 days
5

2% full

Mon 22:00Wed 19:00players each hour · 48 hours · UTC

Rank

#3,139

top 14% · #526 in NA

7-day average

1

peak 5

Last wipe

27d ago

monthly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?

Right now Good Times Custom Maps Server I (PVE-Build) is running. Its reported uptime points to a restart roughly 8 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Good Times Custom Maps Server I (PVE-Build) run?

Rust network protocol 2635 and build 168909 is running on Good Times Custom Maps Server I (PVE-Build), which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Good Times Custom Maps Server I (PVE-Build) located?

Good Times Custom Maps Server I (PVE-Build) lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 66.51.99.26:28015.

Does Good Times Custom Maps Server I (PVE-Build) run smoothly?

The last 48 hours gave an average of 57 server fps, and it never went under 47. The world held as many as 163,372 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,800 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Good Times Custom Maps Server I (PVE-Build)?

The Rust Dashboard lists that carry Good Times Custom Maps Server I (PVE-Build) are: Rust build and creative servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America from Good Times Custom Maps Server I (PVE-Build) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) has 1 of its 50 slots filled at the moment. Over seven days the mean is 1 players and the peak is 5. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 2 players.

How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?

Player hours over seven days put Good Times Custom Maps Server I (PVE-Build) at #3,139 overall and #526 in North America, in the top 14% of all ranked servers.

Reset times

What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?

At their busiest, its recent wipes drew 7 players on average. On the latest wipe, 4 hours passed before the crowd peaked.

What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?

The only wipe on Good Times Custom Maps Server I (PVE-Build) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 3 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

You will not find a gather rate in the name of Good Times Custom Maps Server I (PVE-Build). 8 players per group is the game's default, and that is the cap here. It runs build & creative, building in a sandbox, and no gathering. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Good Times Custom Maps Server I (PVE-Build) run?

The game generates the procedural map on Good Times Custom Maps Server I (PVE-Build), size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Connect

How do I join Good Times Custom Maps Server I (PVE-Build)?

Type client.connect 66.51.99.26:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://gt-cm.net/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.