WaterWorld Six
Offline NA 209.126.2.184:28078 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #1497 in NA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:52 UTC FW28d ago | 1 | – | running | 0 |
| Sun 20 Sep, 05:00 UTC39d ago | 2 | halved by day 8 | 11.7 days | 0 |
| Sat 19 Sep, 15:54 UTC40d ago | 2 | – | 0.5 days | 0 |
| Tue 15 Sep, 20:08 UTC44d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 04:07 UTC45d ago | 2 | – | 1.7 days | 1 |
| Sun 13 Sep, 16:00 UTC46d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 17/ 175
- 2 8/ 90
- 3 7/ 1000
- 4 4/ 15
- 5 1/ 50
- 6 2/ 50
Quick answers
from the figures on this pageServer
Is WaterWorld Six online, and how reliable is it?
We last saw WaterWorld Six 2 days 12 hours ago. It is offline at the moment. The last 7 full days show 79% uptime, with 132 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does WaterWorld Six run?
On Linux, WaterWorld Six runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is WaterWorld Six located?
WaterWorld Six lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 209.126.2.184:28078.
Tags
Which Rust Dashboard lists and filters include WaterWorld Six?
These Rust Dashboard lists include WaterWorld Six: North American Rust servers, Rust tutorial servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on WaterWorld Six mean?
The game's server browser reads these tags from WaterWorld Six: gmvanilla (Game mode): This server plays vanilla survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is WaterWorld Six?
The last sighting of WaterWorld Six was 2 days 12 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.
How does WaterWorld Six rank against other Rust servers?
Player hours over seven days put WaterWorld Six at #15,290 overall and #1,497 in North America, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on WaterWorld Six?
Its recent wipes averaged a peak of 2 players. On the latest wipe, 31 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 8.
What is the wipe schedule on WaterWorld Six?
Wipes come once a month on WaterWorld Six, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 28 days ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on WaterWorld Six?
You will not find a gather rate in the name of WaterWorld Six. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
How to join
How do I join WaterWorld Six?
Type client.connect 209.126.2.184:28078 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.