Rust Dashboard46,030 playing

RUST Eternal

Online 199.60.101.250:28015 checked 10m ago

quad moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
    4/ 140
  2. 2
    Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average
    0/ 50
  3. 3
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average
    1/ 50
  4. 4
    [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average
    3/ 51
  5. 5 0/ 100
  6. 6
    【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average
    3/ 100

Quick answers

from the figures on this page

Server

Is RUST Eternal online, and how reliable is it?

Right now RUST Eternal is running. The uptime it reports puts its last restart about 22 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 4 October 2026.

Which version of Rust does RUST Eternal run?

Rust network protocol 2634 and build 166652 is running on RUST Eternal, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RUST Eternal located?

No region is published by RUST Eternal. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 199.60.101.250:28015 is where it lives.

Does RUST Eternal run smoothly?

The last 48 hours gave an average of 91 server fps, and it never went under 75. At its highest the count reached 139,142 entities: buildings, deployables and the rest. At its highest, it took 3,724 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include RUST Eternal?

The Rust Dashboard lists that carry RUST Eternal are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on RUST Eternal mean?

These are the tags RUST Eternal publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is RUST Eternal?

0 players are playing on RUST Eternal right now, out of 100 slots. The seven-day average for this server is 0 players.

How does RUST Eternal rank against other Rust servers?

Player hours over seven days put RUST Eternal at #15,338, in the top 69% of all ranked servers. Among servers of the quad type, it sits at #625.

Wipe schedule

What does wipe day look like on RUST Eternal?

Its recent wipes averaged a peak of 2 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RUST Eternal?

RUST Eternal has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 20 days 5 hours ago the current world was made.

Map and rules

What are the rules and settings on RUST Eternal?

The name of RUST Eternal gives no gather rate. 4 players is the most a group can hold (quad). pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RUST Eternal run?

RUST Eternal runs a procedural map of size 4,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join RUST Eternal?

Type client.connect 199.60.101.250:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.