Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:19 UTC9d ago | 2 | – | running | 0 |
| Sat 3 Oct, 12:24 UTC26d ago | 2 | halved by day 1 | 17.1 days | 0 |
| Tue 29 Sep, 16:48 UTC30d ago | 2 | halved by day 1 | 3.8 days | 0 |
| Mon 28 Sep, 15:04 UTC31d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 06:21 UTC31d ago | 2 | – | 0.4 days | 0 |
| Tue 22 Sep, 08:31 UTC37d ago | 1 | halved by day 2 | 5.9 days | 0 |
| Mon 21 Sep, 06:04 UTC38d ago | 5 | – | 1.1 days | 0 |
| Fri 18 Sep, 07:15 UTC41d ago | 4 | held half | 3 days | 0 |
| Thu 17 Sep, 14:18 UTC42d ago | 2 | – | 0.7 days | 0 |
| Thu 17 Sep, 04:04 UTC42d ago | 2 | – | 0.4 days | 0 |
| Wed 16 Sep, 14:25 UTC43d ago | 2 | – | 0.6 days | 0 |
| Wed 16 Sep, 06:56 UTC43d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 2/ 100
- 2 0/ 16
- 3 0/ 16
- 4 35/ 300
- 5 23/ 200
- 6 40/ 300
Quick answers
from the figures on this pageServer details
Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 11 hours ago: EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The last 7 full days show 51% uptime, with 85 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?
On Linux, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining located?
The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe, but no region tag is published, and its region code is uk1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 194.69.160.125:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
You'll find EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining on these themed lists at Rust Dashboard: Aim training and combat servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining mean?
These are the tags EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $ruk1 (Region code): uk1 is the region code set here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
At the moment EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is offline; it last showed 4 days 11 hours ago. The seven-day average for this server is 0 players.
How does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining rank against other Rust servers?
Player hours over seven days put EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining at #15,290, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
The average busiest point of its recent wipes was 2 players. 4 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
There is no next wipe to predict: EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 9 days 4 hours ago.
Map and rules
What are the rules and settings on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
You will not find a gather rate in the name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run?
The game generates the procedural map on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, size 6,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
How to join
How do I join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?
The console in Rust opens with F1, and client.connect 194.69.160.125:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustarcade.gg/.
