EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
Online 37.60.224.119:30415 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 5
0% full
Rank
top 8%
7-day average
peak 5
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 16
- 2 14/ 100
- 3 106/ 300
- 4 92/ 200
- 5 79/ 300
- 6 30/ 200
Quick answers
from the figures on this pageServer details
Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun online, and how reliable is it?
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is up and taking players now. The uptime it reports puts its last restart about 6 days 14 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run?
On Linux, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs Rust network protocol 2633 and build 163207. Joining needs the same protocol on your side, and Steam handles that update.
Where is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun located?
There is no region tag on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 37.60.224.119:30415.
Does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run smoothly?
The last 48 hours gave an average of 10 server fps, and it never went under 4. Buildings, deployables and everything else added up to a peak of 2,845 entities. Memory use peaked at 776 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
You'll find EU | Deadzone Aimtrain | Facechecks/1v1/Speargun on these themed lists at Rust Dashboard: Aim training and combat servers, Best Rust community servers and Europe's Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp16 (Max players): 16 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from EU | Deadzone Aimtrain | Facechecks/1v1/Speargun as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
0 players are playing on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun right now, out of 16 slots. Over seven days the mean is 3 players and the peak is 5.
How does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun rank against other Rust servers?
Ranked #1,777 on the last seven days of player hours, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is in the top 8% of all ranked servers.
Wipe days
What is the wipe schedule on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Too few wipes are on record for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 54 days 1 hours ago.
Rules
What are the rules and settings on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.
Which map does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run?
The game generates the procedural map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Type client.connect 37.60.224.119:30415 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.