Rust Dashboard99,188 playing

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun

Online 37.60.224.119:30415 checked 7m ago

Players now

Live
0of 16
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
5

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#1,777

top 8%

7-day average

3

peak 5

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 0/ 16
  2. 2 14/ 100
  3. 3
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 105 on average
    106/ 300
  4. 4
    AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 63 on average
    92/ 200
  5. 5
    HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 43 on average
    79/ 300
  6. 6
    BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BROEU · groups of 100+ · 1e+09x · weekly · 36 on average
    30/ 200

Quick answers

from the figures on this page

Server details

Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun online, and how reliable is it?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is up and taking players now. The uptime it reports puts its last restart about 6 days 14 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run?

On Linux, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs Rust network protocol 2633 and build 163207. Joining needs the same protocol on your side, and Steam handles that update.

Where is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun located?

There is no region tag on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 37.60.224.119:30415.

Does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run smoothly?

The last 48 hours gave an average of 10 server fps, and it never went under 4. Buildings, deployables and everything else added up to a peak of 2,845 entities. Memory use peaked at 776 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

You'll find EU | Deadzone Aimtrain | Facechecks/1v1/Speargun on these themed lists at Rust Dashboard: Aim training and combat servers, Best Rust community servers and Europe's Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp16 (Max players): 16 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from EU | Deadzone Aimtrain | Facechecks/1v1/Speargun as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

0 players are playing on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun right now, out of 16 slots. Over seven days the mean is 3 players and the peak is 5.

How does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun rank against other Rust servers?

Ranked #1,777 on the last seven days of player hours, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is in the top 8% of all ranked servers.

Wipe days

What is the wipe schedule on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Too few wipes are on record for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 54 days 1 hours ago.

Rules

What are the rules and settings on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run?

The game generates the procedural map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Type client.connect 37.60.224.119:30415 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp16
Max players 16 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.