Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 6
0% full
Rank
top 7%
7-day average
peak 6
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 16
- 2 19/ 100
- 3 223/ 300
- 4 126/ 200
- 5 93/ 300
- 6 58/ 200
Quick answers
from the figures on this pageServer
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main online, and how reliable is it?
Right now Q1 - Aim Training / Matchmaking / Facechecks - EU Main is running. About 4 days 11 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Q1 - Aim Training / Matchmaking / Facechecks - EU Main located?
There is no region tag on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 37.60.224.119:30115.
Does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run smoothly?
Server fps averaged 9 over the last 48 hours and never dropped below 4. At its highest the count reached 2,845 entities: buildings, deployables and the rest. At its highest, it took 684 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
You'll find Q1 - Aim Training / Matchmaking / Facechecks - EU Main on these themed lists at Rust Dashboard: Aim training and combat servers, Best Rust community servers and Europe's Rust servers, live. You'll find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main mean?
These are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp16 (Max players): The server has 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163207 (Build): This one runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
0 players are playing on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now, out of 16 slots. Over seven days the mean is 4 players and the peak is 6. Across the last 48 hours, the peak came at 14:00 UTC with an average of 5 players.
How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main rank against other Rust servers?
Ranked #1,468 on the last seven days of player hours, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is in the top 7% of all ranked servers.
Wipe schedule
What is the wipe schedule on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Too few wipes are on record for Q1 - Aim Training / Matchmaking / Facechecks - EU Main to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 51 days 23 hours ago the current world was made.
Map and rules
What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
You will not find a gather rate in the name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is not active.
Which map does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?
The game generates the procedural map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main, size 1,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Type client.connect 37.60.224.119:30115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.