Rust Dashboard48,164 playing

[US] Upsurge Main | 3x Vanilla | 10/27

Online NA · us1 194.46.57.40:28010 checked 8m ago

3x weekly wipes vanillamoddedcarbon

Players now

Live
26of 170
Full
15%
In queue
0
Peak, 48 hours
426
Peak, 7 days
426

15% full

Tue 10:00Thu 07:00players each hour · 48 hours · UTC

Rank

#187

top 0.8% · #40 in NA

7-day average

96

peak 426

Last wipe

1d ago

weekly schedule

Next wipe

1d 11h

Fri 30 Oct, 20:58 UTC

Players

AveragePeakWipe
020040060080010:0019:0004:0012:0022:0007:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304010:0019:0004:0012:0022:0007:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 11h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
399wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  • 1d 11hFri 30 Oct, 20:58 UTC
  • 5d 11hTue 3 Nov, 20:57 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 8d 11hFri 6 Nov, 20:58 UTC
  • 12d 11hTue 10 Nov, 20:57 UTC
  • 15d 11hFri 13 Nov, 20:58 UTC
  • 19d 11hTue 17 Nov, 20:57 UTC
  • 22d 11hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
    [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
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Quick answers

from the figures on this page

Server

Is [US] Upsurge Main | 3x Vanilla | 10/27 online, and how reliable is it?

Players can join [US] Upsurge Main | 3x Vanilla | 10/27: it is online. Its reported uptime points to a restart roughly 20 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/27 run?

On Linux, [US] Upsurge Main | 3x Vanilla | 10/27 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] Upsurge Main | 3x Vanilla | 10/27 located?

Its NA tag places [US] Upsurge Main | 3x Vanilla | 10/27 in North America, and its region code is us1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 194.46.57.40:28010.

Does [US] Upsurge Main | 3x Vanilla | 10/27 run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 297,481 entities: buildings, deployables and the rest. It drew as much as 7,171 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [US] Upsurge Main | 3x Vanilla | 10/27?

The Rust Dashboard lists that carry [US] Upsurge Main | 3x Vanilla | 10/27 are: 3x Rust servers, live, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

Who runs [US] Upsurge Main | 3x Vanilla | 10/27?

A upsurgerust.com hostname is published by [US] Upsurge Main | 3x Vanilla | 10/27, and by 1 other server we track, so one operator most likely runs them all.

What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?

The game's server browser reads these tags from [US] Upsurge Main | 3x Vanilla | 10/27: gmrust (Game mode): The game runs on standard Rust survival settings; mp170 (Max players): 170 is the slot count; ts12 (Group limit): Each team holds no more than 12; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): Wipes come weekly; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [US] Upsurge Main | 3x Vanilla | 10/27?

26 players are playing on [US] Upsurge Main | 3x Vanilla | 10/27 right now, out of 170 slots. Its seven-day average is 96 players, and it reached 426 at the highest. Across the last 48 hours, the peak came at 00:00 UTC with an average of 407 players.

How does [US] Upsurge Main | 3x Vanilla | 10/27 rank against other Rust servers?

Player hours over seven days put [US] Upsurge Main | 3x Vanilla | 10/27 at #187 overall and #40 in North America, in the top 0.8% of all ranked servers.

Wipe days

What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?

At their busiest, its recent wipes drew 399 players on average. Peak crowd came 4 hours into the latest wipe, with 33 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/27?

The wipe rhythm on [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. Friday 30 October at 20:58 UTC is when its next wipe falls due. The world now in play was generated 36 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/27?

A gather rate of 3x appears in the name of [US] Upsurge Main | 3x Vanilla | 10/27. Up to 12 players can share a group. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does [US] Upsurge Main | 3x Vanilla | 10/27 run?

[US] Upsurge Main | 3x Vanilla | 10/27 runs a procedural map of size 3,950 with seed 253663126, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

How to join

How do I join [US] Upsurge Main | 3x Vanilla | 10/27?

The console in Rust opens with F1, and client.connect 194.46.57.40:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://upsurgerust.com/store.

Server tags

what each one means

Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp170
Max players 170 is the slot count.
ts12
Group limit Each team holds no more than 12.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rus1
Region code This one carries the region code us1.

Wipe schedule

^w
Weekly Wipes come weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.