Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 6
1% full
Rank
top 12% · #1044 in EU
7-day average
peak 6
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 30/ 200
- 2 5/ 200
- 3 12/ 140
- 4 7/ 150
- 5 19/ 100
- 6 13/ 75
Quick answers
from the figures on this pageAbout
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online, and how reliable is it?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is up and taking players now. The uptime it reports puts its last restart about 3 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?
On Linux, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES located?
In Europe, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 192.121.44.107:28016.
Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run smoothly?
Server fps averaged 52 over the last 48 hours and never dropped below 37. Buildings, deployables and everything else added up to a peak of 119,310 entities. At its highest, it took 4,095 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
You'll find [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on these themed lists at Rust Dashboard: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): Players do not fight each other here; the world is the danger; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it from [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
As things stand, 1 players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, which holds 150 slots. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 2 players.
How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES rank against other Rust servers?
Player hours over seven days put [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES at #2,735 overall and #1,044 in Europe, in the top 12% of all ranked servers.
Wipe days
What does wipe day look like on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Its recent wipes averaged a peak of 8 players. 46 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Wipes come once a month on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 13 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
The name of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. You need Rust's premium status to get in. VAC is on: that is Valve's anti-cheat.
Which map does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?
A procedural map of size 4,250 with seed 248679 is what [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
The console in Rust opens with F1, and client.connect 192.121.44.107:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in. You can find it online at https://discord.com/invite/gxJm7Pv.
