Rust Dashboard41,406 playing

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES

Online EU 192.121.44.107:28016 checked 8m ago

monthly wipes vanillamoddedoxidepvepremium

Players now

Live
1of 150
Full
1%
In queue
0
Peak, 48 hours
3
Peak, 7 days
6

1% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#2,735

top 12% · #1044 in EU

7-day average

1

peak 6

Last wipe

27d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

8wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
    30/ 200
  2. 2
    [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
    5/ 200
  3. 3
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
    12/ 140
  4. 4
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
    7/ 150
  5. 5
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
    19/ 100
  6. 6
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
    13/ 75

Quick answers

from the figures on this page

About

Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online, and how reliable is it?

[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is up and taking players now. The uptime it reports puts its last restart about 3 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?

On Linux, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES located?

In Europe, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 192.121.44.107:28016.

Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run smoothly?

Server fps averaged 52 over the last 48 hours and never dropped below 37. Buildings, deployables and everything else added up to a peak of 119,310 entities. At its highest, it took 4,095 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

You'll find [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on these themed lists at Rust Dashboard: Europe's Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): Players do not fight each other here; the world is the danger; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it from [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

As things stand, 1 players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, which holds 150 slots. Its seven-day average is 1 players, and it reached 6 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 2 players.

How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES rank against other Rust servers?

Player hours over seven days put [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES at #2,735 overall and #1,044 in Europe, in the top 12% of all ranked servers.

Wipe days

What does wipe day look like on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Its recent wipes averaged a peak of 8 players. 46 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

Wipes come once a month on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 13 hours ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

The name of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. You need Rust's premium status to get in. VAC is on: that is Valve's anti-cheat.

Which map does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?

A procedural map of size 4,250 with seed 248679 is what [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?

The console in Rust opens with F1, and client.connect 192.121.44.107:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in. You can find it online at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.