Creative / Build
Offline 190.20.228.159:28015 checked 45d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 12/ 101
- 2 0/ 25
- 3 114/ 999
- 4 34/ 999
- 5 80/ 150
- 6 17/ 100
Quick answers
from the figures on this pageServer details
Is Creative / Build online, and how reliable is it?
Creative / Build is not online right now, and 45 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Creative / Build run?
Creative / Build runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Creative / Build located?
There is no region on Creative / Build. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 190.20.228.159:28015.
Lists
Which Rust Dashboard lists and filters include Creative / Build?
The Rust Dashboard lists that carry Creative / Build are: Rust build and creative servers, Best Rust community servers and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from Creative / Build as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Creative / Build?
At the moment Creative / Build is offline; it last showed 45 days 10 hours ago.
How does Creative / Build rank against other Rust servers?
Player hours over seven days put Creative / Build at #13,757, in the top – of all ranked servers.
Reset times
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 45 days 11 hours ago.
Map and rules
What are the rules and settings on Creative / Build?
The name of Creative / Build gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map does Creative / Build run?
The map is procedural and the game generates it on Creative / Build.
Join
How do I join Creative / Build?
Type client.connect 190.20.228.159:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.